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Ratchet and Clank: Size Matters

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no1uknow

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Post Sun Feb 18, 2007 10:49 pm

Ratchet and Clank: Size Matters

I currrently have 3.10 OE-A and I can't get the real UMD I bought from Wal-mart to work. I also tried it when I was 3.02 OE-B and 3.03 OE-A and B. It worked on none of these firmwares. Is the firmware the problem or what? The PSP screen pops up, but after that, the screen goes black and nothing happens. Help?
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arto14

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Post Sun Feb 18, 2007 10:54 pm

this should be in the help section.

hey how do u have an iso of that game if its not even out yet?
myspace.com/pooponagansta
AIM=arto0121

talk to me =)
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DarkPacMan77

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Post Sun Feb 18, 2007 11:18 pm

~no1uknow - please change/ edit your signature so that it is within the forum rules

Sigs may not be larger than 600 x 200 pixels. Yours is currently breaking the height rule. If you would still like to use that image and you don't know how to resize it, I'm sure someone will do it for you if you ask.

-DarkPacMan77-
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D3ViLsAdvocate wrote:Try shaking the salt harder onto your tongue.
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no1uknow

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Post Mon Feb 19, 2007 12:16 am

i don't have an iso of the game. I have the REAL game. And the game is out in all stores... i don't know where you live. I am in USA. ISO's are available for download too.
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Puncharger

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Post Mon Feb 19, 2007 6:37 am

maybe sony figured out a way to not let new games work on custom firmwares?
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Slick

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Post Mon Feb 19, 2007 9:09 am

The game won't boot unless the PSP clock is set at 266 or higher. But then if its higher than 222 you can't get infrastructure mode to work.

I've heard it works with Devhook though(not making this up), but Im not sure if it will work on that firmware.

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