RobotsEngine (LUA) v0.1 BETA
======================
by danabnormal


This game is based on the *nix game GnoBots.

RobotsEngine is designed to allow custom artwork, text and sounds to be loaded as Packs to form the basis of a Robots-type game. The included, default game is drac-o-bots.

Although much of the engine is complete, it still does not support an easy way of loading custom tilesets, etc for your own game - please be patient, or failing that, you can have a look at the source and it should be pretty straightforward to figure out.

This is my first Lua app, and is the first game I've ever actually tried to code - I'm still learning, but if you're thinking about trying to code in Lua I can recommend this type of game as your first steps. Its not complex, has no AI, but you'll get used to the language and the way it works.



Controls
========

o - teleport
/\ - stay still.


WARNING
=======
This software is VERY MUCH IN BETA. Please send any feedback, suggestions etc. to daniel@turnitoffandon.co.uk as they will be greatly appreciated.

TODO
====

*	Sound support
*	High-score table
*	Extract all texts, image references etc. to a different file
*	Enable skin loading in game
*	Enable options menu

Changelog
=========

v0.1 BETA
*	TOTALLY RECODED - now has proceedures and everything!! (Previous version grew somewhat organically...)
*	x debug button disabled
*	Menuing system created
*	Can exit the game!!
*	Sorted out graphical bug where enemies when killed by obstacles can still be seen
*	Tried to pull out as many while true do/break/end bits as possible!

v0.000000001
*	General logic created
*	Basic tileset graphics created
*	Debugable - hitting x resets the game

v0.00000000000001
*	All graphics ASCII characters!
*	Player can move, enemy positions drawn