/******************************************************************************

	state.c

	ステートセーブ/ロード

******************************************************************************/

#ifndef STATE_H
#define STATE_H
#ifdef SAVE_STATE

#define state_save_byte(v, n)	fwrite(v, 1, 1 * n, fp);
#define state_save_word(v, n)	fwrite(v, 1, 2 * n, fp);
#define state_save_long(v, n)	fwrite(v, 1, 4 * n, fp);
#define state_save_float(v, n)	fwrite(v, 1, 4 * n, fp);
#define state_save_double(v, n)	fwrite(v, 1, 8 * n, fp);

#define state_load_byte(v, n)	fread(v, 1, 1 * n, fp);
#define state_load_word(v, n)	fread(v, 1, 2 * n, fp);
#define state_load_long(v, n)	fread(v, 1, 4 * n, fp);
#define state_load_float(v, n)	fread(v, 1, 4 * n, fp);
#define state_load_double(v, n)	fread(v, 1, 8 * n, fp);
#define state_load_skip(n)		fseek(fp, n, SEEK_CUR);

#define STATE_SAVE(name)	void state_save_##name(FILE *fp)
#define STATE_LOAD(name)	void state_load_##name(FILE *fp)

extern char date_str[16];
extern char time_str[16];
extern char stver_str[16];
extern int  state_version;
#if (EMU_SYSTEM == MVS)
extern int  state_reload_bios;
#endif

int state_save(int slot);
int state_load(int slot);

void state_make_thumbnail(void);
int state_load_thumbnail(int slot);
void state_clear_thumbnail(void);

#endif /* SAVE_STATE */
#endif /* STATE_H */
