Welcome to the "Mega AssHole Portable" readme file :)

Disclaimer:
Mega AssHole Portable is a free game that I make during my free time.
If you want to distribute the game publicaly you have to contact me before.
You can modify/adapt my code if you want, but always to make free products.
You can use my ideas to make other versions of the game for example, but
again everything should stay free.
And in any case, I want to be contacted before.
What you can do without telling me is take parts of the code to include in
one of your production, if this can help you I'm happy to share it. I will
just ask you to write my name somewhere, in top of the code if you take a big
part, or in the thanks.

Contact:
I don't want my main email address be there so here is my second one:
daaa57150@gmail.com
You will have to be patient because I don't check it too often.
You can reach me more easily on the QJ forums by PM (I'm daaa57150 there),
or in this thread:
http://forums.qj.net/f-psp-development-forum-11/t-wip-mega-a-hole-portable-snapshots-included-83385.html

Who I am:
My name is Kern David, I'm known as "daaa" on the internet, and more often
as "daaa57150" on the forums, because sometimes "daaa" is already taken.
I'm a french software engineer (J2EE), and this is the first game I distribute.

Install:
Extract the two folders from the archive into your "game" folder on your PSP.
This is for version 1.50 PSPs and should work in similar ways on other
homebrew enabled firmwares.

Rules/Controls:
See the file help.txt

Thanks:
JEMDev: eboot icon, splash screen, ideas (speech..), constant support on the 
QJ forums.
Urza the Tyrant: hosting version 0.2a
Baf: beta testing, highscore ideas etc..
My friends who teached me the game, with those particular rules.


