/** fMSX: portable MSX emulator ******************************/
/**                                                         **/
/**                          MSX.c                          **/
/**                                                         **/
/** This file contains implementation for the MSX-specific  **/
/** hardware: slots, memory mapper, PPIs, VDP, PSG, clock,  **/
/** etc. Initialization code and definitions needed for the **/
/** machine-dependent drivers are also here.                **/
/**                                                         **/
/** Copyright (C) Marat Fayzullin 1994-2003                 **/
/**     You are not allowed to distribute this software     **/
/**     commercially. Please, notify me, if you make any    **/
/**     changes to this file.                               **/
/*************************************************************/

#include "MSX.h"
#include "Sound.h"

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <fcntl.h>
#include <time.h>

#include <zlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <pspuser.h>
#include "psp_fmgr.h"

#ifdef __BORLANDC__
#include <dir.h>
#endif

#ifdef __WATCOMC__
#include <direct.h>
#endif

#ifdef UNIX
#include <unistd.h>
#endif

#ifdef ZLIB
#include <zlib.h>
#endif

#define PRINTOK        if(Verbose) puts("OK")
#define PRINTFAILED    if(Verbose) puts("FAILED")
#define PRINTRESULT(R) if(Verbose) puts((R)? "OK":"FAILED")

#define RGB2INT(R,G,B) ((B)|((int)(G)<<8)|((int)(R)<<16))

/* MSDOS chdir() is broken and has to be replaced :( */
#ifdef MSDOS
#include "LibMSDOS.h"
#define chdir(path) ChangeDir(path)
#endif

//LUDO:
  MSX_t MSX;


/** User-defined parameters for fMSX *************************/
byte Verbose     = 0;              /* Debug msgs ON/OFF      */
byte UPeriod     = 2;              /* Interrupts/scr. update */
int  VPeriod     = CPU_VPERIOD;    /* CPU cycles per VBlank  */
int  HPeriod     = CPU_HPERIOD;    /* CPU cycles per HBlank  */
byte SaveCMOS    = 0;              /* Save CMOS.ROM on exit  */
byte SaveSRAM    = 0;              /* ~ GMASTER2.RAM on exit */
//LUDO:
byte MSXVersion  = 1;              /* 0=MSX1,1=MSX2,2=MSX2+  */
byte JoyTypeA    = 1;              /* 0=None,1=Joystick,     */
byte JoyTypeB    = 3;              /* 2=MouseAsJstk,3=Mouse  */
byte ROMTypeA    = MAXMAPPERS;     /* MegaROM types          */
byte ROMTypeB    = MAXMAPPERS;
int  RAMPages    = 16;              /* Number of RAM pages    */
int  VRAMPages   = 8;              /* Number of VRAM pages   */
byte AutoFire    = 0;              /* Autofire on [SPACE]    */
byte UseDrums    = 0;              /* Use drms for PSG noise */
byte ExitNow     = 0;              /* 1 = Exit the emulator  */

/** Main hardware: CPU, RAM, VRAM, mappers *******************/
Z80 CPU;                           /* Z80 CPU state and regs */

byte *VRAM,*VPAGE;                 /* Video RAM              */

byte *RAM[8];                      /* Main RAM (8x8kB pages) */
byte *EmptyRAM;                    /* Empty RAM page (8kB)   */
byte *SRAM;                        /* SRAM (battery backed)  */
byte *MemMap[4][4][8];   /* Memory maps [PPage][SPage][Addr] */

byte *RAMData;                     /* RAM Mapper contents    */
byte RAMMapper[4];                 /* RAM Mapper state       */
byte RAMMask;                      /* RAM Mapper mask        */

byte *ROMData[2];                  /* ROM Mapper contents    */
byte ROMMapper[2][4];              /* ROM Mappers state      */
byte ROMMask[2];                   /* ROM Mapper masks       */

byte EnWrite[4];                   /* 1 if write enabled     */
byte PSL[4],SSL[4];                /* Lists of current slots */
byte PSLReg,SSLReg;      /* Storage for A8h port and (FFFFh) */

/** Memory blocks to free in TrashMSX() **********************/
byte *Chunks[256];                 /* Memory blocks to free  */
byte CCount;                       /* Number of memory blcks */

/** Working directory names **********************************/
char *ProgDir    = NULL;           /* Program directory      */
char *WorkDir;                     /* Working directory      */

/** Cartridge files used by fMSX *****************************/
char CartA[256]      = "CARTA.ROM";    /* Cartridge A ROM file   */
char CartB[256]      = "CARTB.ROM";    /* Cartridge B ROM file   */

/** Disk images used by fMSX *********************************/
char DiskA[256]      = "DRIVEA.DSK";   /* Drive A disk image  */
char DiskB[256]      = "DRIVEB.DSK";   /* Drive B disk image  */

/** Soundtrack logging ***************************************/
char *SndName    = "LOG.MID";      /* Sound log file         */

/** Emulation state saving ***********************************/
char *StateName  = 0;              /* State file (autogen-d) */

/** Fixed font used by fMSX **********************************/
char *FontName   = "DEFAULT.FNT";  /* Font file for text     */
byte *FontBuf;                     /* Font for text modes    */
byte UseFont     = 0;              /* Use ext. font when 1   */

/** Printer **************************************************/
char *PrnName    = NULL;           /* Printer redirect. file */
FILE *PrnStream;

/** Cassette tape ********************************************/
char *CasName    = "DEFAULT.CAS";  /* Tape image file        */
FILE *CasStream;

/** Serial port **********************************************/
char *ComName    = NULL;           /* Serial redirect. file  */
FILE *ComIStream;
FILE *ComOStream;

/** Kanji font ROM *******************************************/
byte *Kanji;                       /* Kanji ROM 4096x32      */
int  KanLetter;                    /* Current letter index   */
byte KanCount;                     /* Byte count 0..31       */

/** Keyboard and mouse ***************************************/
byte KeyMap[16];                   /* Keyboard map           */
byte Buttons[2];                   /* Mouse button states    */
byte MouseDX[2],MouseDY[2];        /* Mouse offsets          */
byte OldMouseX[2],OldMouseY[2];    /* Old mouse coordinates  */
byte MCount[2];                    /* Mouse nibble counter   */

/** General I/O registers: i8255 *****************************/
I8255 PPI;                         /* i8255 PPI at A8h-ABh   */
byte IOReg;                        /* Storage for AAh port   */

/** Sound hardware: PSG, SCC, OPLL ***************************/
AY8910 PSG;                        /* PSG registers & state  */
YM2413 OPLL;                       /* OPLL registers & state */
SCC  SCChip;                       /* SCC registers & state  */
byte SCCOn[2];                     /* 1 = SCC page active    */

/** Serial I/O hardware: i8251+i8253 *************************/
I8251 SIO;                         /* SIO registers & state  */

/** Real-time clock ******************************************/
byte RTCReg,RTCMode;               /* RTC register numbers   */
byte RTC[4][13];                   /* RTC registers          */

/** Video processor ******************************************/
byte *ChrGen,*ChrTab,*ColTab;      /* VDP tables (screen)    */
byte *SprGen,*SprTab;              /* VDP tables (sprites)   */
int  ChrGenM,ChrTabM,ColTabM;      /* VDP masks (screen)     */
int  SprTabM;                      /* VDP masks (sprites)    */
word VAddr;                        /* VRAM address in VDP    */
byte VKey,PKey,WKey;               /* Status keys for VDP    */
byte FGColor,BGColor;              /* Colors                 */
byte XFGColor,XBGColor;            /* Second set of colors   */
byte ScrMode;                      /* Current screen mode    */
byte VDP[64],VDPStatus[16];        /* VDP registers          */
byte IRQPending;                   /* Pending interrupts     */
int  ScanLine;                     /* Current scanline       */
byte VDPData;                      /* VDP data buffer        */
byte PLatch;                       /* Palette buffer         */
byte ALatch;                       /* Address buffer         */
int  Palette[16];                  /* Current palette        */

/** Places in DiskROM to be patched with ED FE C9 ************/
word DiskPatches[] = { 0x4010,0x4013,0x4016,0x401C,0x401F,0 };

/** Places in BIOS to be patched with ED FE C9 ***************/
word BIOSPatches[] = { 0x00E1,0x00E4,0x00E7,0x00EA,0x00ED,0x00F0,0x00F3,0 };

/** Screen Mode Handlers [number of screens + 1] *************/
void (*RefreshLine[MAXSCREEN+2])(byte Y) =
{
  HiresRefreshLine0,   /* SCR 0:  TEXT 40x24  */
  HiresRefreshLine1,   /* SCR 1:  TEXT 32x24  */
  HiresRefreshLine2,   /* SCR 2:  BLK 256x192 */
  HiresRefreshLine3,   /* SCR 3:  64x48x16    */
  HiresRefreshLine4,   /* SCR 4:  BLK 256x192 */
  HiresRefreshLine5,   /* SCR 5:  256x192x16  */
  HiresRefreshLine6,   /* SCR 6:  512x192x4   */
  HiresRefreshLine7,   /* SCR 7:  512x192x16  */
  HiresRefreshLine8,   /* SCR 8:  256x192x256 */
  0,                   /* SCR 9:  NONE        */
  HiresRefreshLine10,  /* SCR 10: YAE 256x192 */
  HiresRefreshLine10,  /* SCR 11: YAE 256x192 */
  HiresRefreshLine12,  /* SCR 12: YJK 256x192 */
  HiresRefreshLineTx80 /* SCR 0:  TEXT 80x24  */
};

/** VDP Address Register Masks *******************************/
struct { byte R2,R3,R4,R5,M2,M3,M4,M5; } MSK[MAXSCREEN+2] =
{
  { 0x7F,0x00,0x3F,0x00,0x00,0x00,0x00,0x00 }, /* SCR 0:  TEXT 40x24  */
  { 0x7F,0xFF,0x3F,0xFF,0x00,0x00,0x00,0x00 }, /* SCR 1:  TEXT 32x24  */
  { 0x7F,0x80,0x3C,0xFF,0x00,0x7F,0x03,0x00 }, /* SCR 2:  BLK 256x192 */
  { 0x7F,0x00,0x3F,0xFF,0x00,0x00,0x00,0x00 }, /* SCR 3:  64x48x16    */
  { 0x7F,0x80,0x3C,0xFC,0x00,0x7F,0x03,0x03 }, /* SCR 4:  BLK 256x192 */
  { 0x60,0x00,0x00,0xFC,0x1F,0x00,0x00,0x03 }, /* SCR 5:  256x192x16  */
  { 0x60,0x00,0x00,0xFC,0x1F,0x00,0x00,0x03 }, /* SCR 6:  512x192x4   */
  { 0x20,0x00,0x00,0xFC,0x1F,0x00,0x00,0x03 }, /* SCR 7:  512x192x16  */
  { 0x20,0x00,0x00,0xFC,0x1F,0x00,0x00,0x03 }, /* SCR 8:  256x192x256 */
  { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }, /* SCR 9:  NONE        */
  { 0x20,0x00,0x00,0xFC,0x1F,0x00,0x00,0x03 }, /* SCR 10: YAE 256x192 */
  { 0x20,0x00,0x00,0xFC,0x1F,0x00,0x00,0x03 }, /* SCR 11: YAE 256x192 */
  { 0x20,0x00,0x00,0xFC,0x1F,0x00,0x00,0x03 }, /* SCR 12: YJK 256x192 */
  { 0x7C,0xF8,0x3F,0x00,0x03,0x07,0x00,0x00 }  /* SCR 0:  TEXT 80x24  */
};

/** MegaROM Mapper Names *************************************/
char *ROMNames[MAXMAPPERS+1] = 
{ 
  "GENERIC/8kB","GENERIC/16kB","KONAMI5/8kB",
  "KONAMI4/8kB","ASCII/8kB","ASCII/16kB",
  "GMASTER2/SRAM","UNKNOWN"
};

/** Internal Functions ***************************************/
/** These functions are defined and internally used by the  **/
/** code in MSX.c.                                          **/
/*************************************************************/
byte *LoadROM(const char *Name,int Size,byte *Buf);
int  LoadCart(const char *Name,int Slot);
int  GuessROM(const byte *Buf,int Size);
void SetMegaROM(int Slot,byte P0,byte P1,byte P2,byte P3);
void MapROM(word A,byte V);       /* Switch MegaROM banks            */
void SSlot(byte V);               /* Switch secondary slots          */
void VDPOut(byte R,byte V);       /* Write value into a VDP register */
void Printer(byte V);             /* Send a character to a printer   */
void PPIOut(byte New,byte Old);   /* Set PPI bits (key click, etc.)  */
void CheckSprites(void);          /* Check collisions and 5th sprite */
byte RTCIn(byte R);               /* Read RTC registers              */
byte SetScreen(void);             /* Change screen mode              */
word SetIRQ(byte IRQ);            /* Set/Reset IRQ                   */
word StateID(void);               /* Compute emulation state ID      */

//LUDO:
void
InitAllMSXVariable(void)
{
  Verbose     = 0;              /* Debug msgs ON/OFF      */
  UPeriod     = 2;              /* Interrupts/scr. update */
  VPeriod     = CPU_VPERIOD;    /* CPU cycles per VBlank  */
  HPeriod     = CPU_HPERIOD;    /* CPU cycles per HBlank  */
  SaveCMOS    = 0;              /* Save CMOS.ROM on exit  */
  SaveSRAM    = 0;              /* ~ GMASTER2.RAM on exit */
//LUDO:
//  MSXVersion  = 2;              /* 0=MSX1,1=MSX2,2=MSX2+  */
  JoyTypeA    = 1;              /* 0=None,1=Joystick,     */
  JoyTypeB    = 3;              /* 2=MouseAsJstk,3=Mouse  */
  ROMTypeA    = MAXMAPPERS;     /* MegaROM types          */
  ROMTypeB    = MAXMAPPERS;
  RAMPages    = 16;              /* Number of RAM pages    */
  VRAMPages   = 8;              /* Number of VRAM pages   */
  AutoFire    = 0;              /* Autofire on [SPACE]    */
  UseDrums    = 0;              /* Use drms for PSG noise */
  ExitNow     = 0;              /* 1 = Exit the emulator  */

  memset(&CPU, 0, sizeof(Z80));
  memset(EnWrite,0,4);
  memset(PSL,0,4);
  memset(SSL,0,4);
  PSLReg  = 0;
  SSLReg  = 0;
  CCount = 0;
  UseFont = 0;
  KanLetter = 0;
  KanCount = 0;

  memset(KeyMap,0,16);
  memset(Buttons,0,2);
  memset(MouseDX,0,2);
  memset(MouseDY,0,2);
  memset(OldMouseX,0,2);
  memset(OldMouseY,0,2);
  memset(MCount,0,2);
  memset(&PPI, 0, sizeof(I8255));
  IOReg = 0;
  memset(&PSG,0, sizeof(AY8910));
  memset(&OPLL,0, sizeof(YM2413));
  memset(&SCChip,0, sizeof(SCC));
  memset(SCCOn,0, 2);
  memset(&SIO, 0, sizeof(I8251));
  RTCReg = 0; RTCMode = 0;
  memset(RTC, 0, 4 * 13);
  ChrGenM = ChrTabM = ColTabM = 0;
  SprTabM = 0;
  VAddr = 0;
  VKey = PKey = WKey = 0;
  FGColor = 0; BGColor = 0;
  XFGColor = XBGColor = 0; 
  ScrMode  =0;
  memset(VDP, 0, 64);
  memset(VDPStatus, 0, 16);
  IRQPending = 0;
  ScanLine = 0;
  VDPData = 0;
  PLatch = 0;
  ALatch = 0;
  memset(Palette, 0, 16);
}

/** StartMSX() ***********************************************/
/** Allocate memory, load ROM images, initialize hardware,  **/
/** CPU and start the emulation. This function returns 0 in **/
/** the case of failure.                                    **/
/*************************************************************/
int 
InitMSX(void)
{
  /*** MSX versions: ***/
  static const char *Versions[] = { "MSX","MSX2","MSX2+" };

  /*** Joystick types: ***/
  static const char *JoyTypes[] =
  {
    "nothing","normal joystick",
    "mouse in joystick mode","mouse in real mode"
  };

  /*** CMOS ROM default values: ***/
  static const byte RTCInit[4][13]  =
  {
    {  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
    {  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
    {  0, 0, 0, 0,40,80,15, 4, 4, 0, 0, 0, 0 },
    {  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
  };

  /*** VDP status register states: ***/
  static const byte VDPSInit[16] = { 0x9F,0,0x6C,0,0,0,0,0,0,0,0,0,0,0,0,0 };

  /*** VDP control register states: ***/
  static const byte VDPInit[64]  =
  {
    0x00,0x10,0xFF,0xFF,0xFF,0xFF,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
  };

  /*** Initial palette: ***/
  static const byte PalInit[16][3] =
  {
    {0x00,0x00,0x00},{0x00,0x00,0x00},{0x20,0xC0,0x20},{0x60,0xE0,0x60},
    {0x20,0x20,0xE0},{0x40,0x60,0xE0},{0xA0,0x20,0x20},{0x40,0xC0,0xE0},
    {0xE0,0x20,0x20},{0xE0,0x60,0x60},{0xC0,0xC0,0x20},{0xC0,0xC0,0x80},
    {0x20,0x80,0x20},{0xC0,0x40,0xA0},{0xA0,0xA0,0xA0},{0xE0,0xE0,0xE0}
  };

  int *T,I,J,K;
  byte *P;
  word A;
  FILE *F;

  /* LUDO: REALLY  Zero everyting */
  InitAllMSXVariable();

  CasStream=PrnStream=ComIStream=ComOStream=NULL;
  ROMData[0]=ROMData[1]=NULL;
  FontBuf  = NULL;
  VRAM     = NULL;
  SRAM     = NULL;
  Kanji    = NULL;
  WorkDir  = NULL;
  SaveCMOS = 0;
  SaveSRAM = 0;
  ExitNow  = 0;
  CCount   = 0;

  /* Calculate IPeriod from VPeriod/HPeriod */
  if(UPeriod<1) UPeriod=1;
  if(HPeriod<CPU_HPERIOD) HPeriod=CPU_HPERIOD;
  if(VPeriod<CPU_VPERIOD) VPeriod=CPU_VPERIOD;
  CPU.TrapBadOps = Verbose&0x10;
  CPU.IPeriod    = CPU_H240;
  CPU.IAutoReset = 0;

  /* Check parameters for validity */
  if(MSXVersion>2) MSXVersion=2;
  if((RAMPages<(MSXVersion? 8:4))||(RAMPages>256))
    RAMPages=MSXVersion? 8:4;
  if((VRAMPages<(MSXVersion? 8:2))||(VRAMPages>8))
    VRAMPages=MSXVersion? 8:2;

  /* Number of RAM pages should be power of 2 */
  /* Calculate RAMMask=(2^RAMPages)-1 */
  for(J=1;J<RAMPages;J<<=1);
  RAMPages=J;
  RAMMask=J-1;

  /* Number of VRAM pages should be a power of 2 */
  for(J=1;J<VRAMPages;J<<=1);
  VRAMPages=J;

  /* Initialize ROMMasks to zeroes for now */
  ROMMask[0]=ROMMask[1]=0;

  /* Joystick types are in 0..3 range */
  JoyTypeA&=3;
  JoyTypeB&=3;

  /* Allocate 16kB for the empty space (scratch RAM) */
  if(Verbose) printf("Allocating 16kB for empty space...");
  if (!EmptyRAM) {
    if(!(EmptyRAM=malloc(0x4000))) { PRINTFAILED;return(0); }
  }
  memset(EmptyRAM,NORAM,0x4000);
  Chunks[CCount++]=EmptyRAM;

  /* Reset memory map to the empty space */
  for(I=0;I<4;I++)
    for(J=0;J<4;J++)
      for(K=0;K<8;K++)
        MemMap[I][J][K]=EmptyRAM;

  /* Allocate VRAMPages*16kB for VRAM */
  if(Verbose) printf("OK\nAllocating %dkB for VRAM...",VRAMPages*16);
  if (! VRAM) {
    if(!(VRAM=malloc(VRAMPages*0x4000))) { PRINTFAILED;return(0); }
  } else {
    if(!(VRAM=realloc(VRAM, VRAMPages*0x4000))) { PRINTFAILED;return(0); }
  }
  memset(VRAM,0x00,VRAMPages*0x4000);
  Chunks[CCount++]=VRAM;

  /* Allocate RAMPages*16kB for RAM */
  if(Verbose) printf("OK\nAllocating %dx16kB RAM pages...",RAMPages);
  if (! RAMData) {
    if(!(RAMData=malloc(RAMPages*0x4000))) { PRINTFAILED;return(0); }
  } else {
    if(!(RAMData=realloc(RAMData, RAMPages*0x4000))) { PRINTFAILED;return(0); }
  }
  memset(RAMData,NORAM,RAMPages*0x4000);
  Chunks[CCount++]=RAMData;

  if(Verbose) printf("OK\nLoading %s ROMs:\n",Versions[MSXVersion]);

  /* Save current directory and cd to wherever system ROMs are */
# if 0 //LUDO: TO_BE_DONE !
  if(ProgDir)
    if(WorkDir=getcwd(NULL,1024))
    {
      Chunks[CCount++]=WorkDir;
      chdir(ProgDir);
    }
# endif

  /* Open/load system ROM(s) */
  switch(MSXVersion)
  {
    case 0:
      if(Verbose) printf("  Opening MSX.ROM...");
      P=LoadROM("MSX.ROM",0x8000,0);
      PRINTRESULT(P);
      if(!P) return(0);
      MemMap[0][0][0]=P;
      MemMap[0][0][1]=P+0x2000;
      MemMap[0][0][2]=P+0x4000;
      MemMap[0][0][3]=P+0x6000;
      break;

    case 1:
      if(Verbose) printf("  Opening MSX2.ROM...");
      P=LoadROM("MSX2.ROM",0x8000,0);
      PRINTRESULT(P);
      if(!P) return(0);
      MemMap[0][0][0]=P;
      MemMap[0][0][1]=P+0x2000;
      MemMap[0][0][2]=P+0x4000;
      MemMap[0][0][3]=P+0x6000;
      if(Verbose) printf("  Opening MSX2EXT.ROM...");
      P=LoadROM("MSX2EXT.ROM",0x4000,0);
      PRINTRESULT(P);
      if(!P) return(0);
      MemMap[3][1][0]=P;
      MemMap[3][1][1]=P+0x2000;
      break;

    case 2:
      if(Verbose) printf("  Opening MSX2P.ROM...");
      P=LoadROM("MSX2P.ROM",0x8000,0);
      PRINTRESULT(P);
      if(!P) return(0);
      MemMap[0][0][0]=P;
      MemMap[0][0][1]=P+0x2000;
      MemMap[0][0][2]=P+0x4000;
      MemMap[0][0][3]=P+0x6000;
      if(Verbose) printf("  Opening MSX2PEXT.ROM...");
      P=LoadROM("MSX2PEXT.ROM",0x4000,0);
      PRINTRESULT(P);
      if(!P) return(0);
      MemMap[3][1][0]=P;
      MemMap[3][1][1]=P+0x2000;
      break;
  }

  /* Try loading DiskROM */
  if(P=LoadROM("DISK.ROM",0x4000,0))
  {
    if(Verbose) puts("  Opening DISK.ROM...OK");
    MemMap[3][1][2]=P;
    MemMap[3][1][3]=P+0x2000;
  }

  /* Apply patches to BIOS */
  if(Verbose) printf("  Patching BIOS: ");
  for(J=0;BIOSPatches[J];J++)
  {
    if(Verbose) printf("%04X..",BIOSPatches[J]);
    P=MemMap[0][0][0]+BIOSPatches[J];
    P[0]=0xED;P[1]=0xFE;P[2]=0xC9;
  }
  if(Verbose) printf("OK\n");

  /* Apply patches to BDOS */
  if(MemMap[3][1][2]!=EmptyRAM)
  {
    if(Verbose) printf("  Patching BDOS: ");
    for(J=0;DiskPatches[J];J++)
    {
      if(Verbose) printf("%04X..",DiskPatches[J]);
      P=MemMap[3][1][2]+DiskPatches[J]-0x4000;
      P[0]=0xED;P[1]=0xFE;P[2]=0xC9;
    }
    if(Verbose) printf("OK\n");
  }

  if(Verbose) printf("Loading other ROMs: ");

  /* Try loading CMOS memory contents */
  if(LoadROM("CMOS.ROM",sizeof(RTC),(byte *)RTC))
  { if(Verbose) printf("CMOS.ROM.."); }
  else memcpy(RTC,RTCInit,sizeof(RTC));

  /* Try loading Kanji alphabet ROM */
  if(Kanji=LoadROM("KANJI.ROM",0x20000,0))
  { if(Verbose) printf("KANJI.ROM.."); }

  /* Try loading RS232 support ROM */
  if(P=LoadROM("RS232.ROM..",0x4000,0))
  {
    if(Verbose) printf("RS232.ROM..");
    MemMap[3][0][2]=P;
    MemMap[3][0][3]=P+0x2000;
  }

  /* Try loading FM-PAC support ROM */
  if(P=LoadROM("FMPAC.ROM",0x4000,0))
  {
    if(Verbose) printf("FMPAC.ROM..");
    MemMap[3][3][2]=P;
    MemMap[3][3][3]=P+0x2000;
  }

  if(Verbose) printf("OK\n");

  /* Try loading cartridges from working directory */
  if(WorkDir) chdir(WorkDir);

  /* Loading cartridge into slot A... */
  LoadCart(CartA,0);
  J=(ROMMask[0]+1)*8192;

  /* Guess mapper is not given */
  if((ROMTypeA>=MAXMAPPERS)&&(J>0x8000))
  {
    ROMTypeA=GuessROM(ROMData[0],J);
    if(Verbose) printf("  Cartridge A: Guessed %s\n",ROMNames[ROMTypeA]);
  }

  /* For Generic/16kB carts, set ROM pages as 0:1:N-2:N-1 */
  if((ROMTypeA==1)&&(J>0x8000))
    SetMegaROM(0,0,1,ROMMask[0]-1,ROMMask[0]);

  /* Loading cartridge into slot B... */
  LoadCart(CartB,1);
  J=(ROMMask[1]+1)*8192;

  /* Guess mapper is not given */
  if((ROMTypeB>=MAXMAPPERS)&&(J>0x8000))
  {
    ROMTypeB=GuessROM(ROMData[1],J);
    if(Verbose) printf("  Cartridge B: Guessed %s\n",ROMNames[ROMTypeB]);
  }

  /* Get back to the program directory */
  if(ProgDir) chdir(ProgDir);

  /* For Generic/16kB carts, set ROM pages as 0:1:N-2:N-1 */
  if((ROMTypeB==1)&&(J>0x8000))
    SetMegaROM(1,0,1,ROMMask[1]-1,ROMMask[1]);

  /* For GameMaster2, allocate and load SRAM */
  if((ROMTypeA==6)||(ROMTypeB==6))
  {
    if(Verbose) printf("  Allocating 16kB for GameMaster2 SRAM..."); 
    if (!SRAM) {
      if(!(SRAM=malloc(0x4000))) { PRINTFAILED; return 0; }
    }

    /* Erase SRAM and add it to the list of mallocs */
    memset(SRAM,NORAM,0x4000);
    Chunks[CCount++]=SRAM;
    /* Try loading SRAM data form disk */
    if(!(F=fopen("GMASTER2.RAM","rb"))) { PRINTOK; }
    else
    {
      if(Verbose) printf("loading GMASTER2.RAM...");
      if(fread(SRAM,1,0x2000,F)!=0x2000) { PRINTFAILED; }
      else
      {
        /* Mirror GameMaster2 SRAM as needed */
        memcpy(SRAM+0x2000,SRAM+0x1000,0x1000);
        memcpy(SRAM+0x3000,SRAM+0x1000,0x1000);
        memcpy(SRAM+0x1000,SRAM,0x1000);
        PRINTOK;
      }
      /* Done with the file */
      fclose(F);
    }
    
  }

  /* Load MSX2-dependent cartridge ROMs: MSXDOS2 and PAINTER */
  if(MSXVersion>0)
  {
    /* Find an empty slot */
    if(MemMap[1][0][2]==EmptyRAM) J=1;
    else if(MemMap[2][0][2]==EmptyRAM) J=2;
         else J=0;

    /* Try loading MSXDOS2 cartridge, if slot */
    /* found and DiskROM present              */
    if(J&&(MemMap[3][1][2]!=EmptyRAM))
    {
      if(J==2) ROMTypeB=1; else ROMTypeA=1;
      if(LoadCart("MSXDOS2.ROM",J-1))
        SetMegaROM(J-1,0,1,ROMMask[J-1]-1,ROMMask[J-1]);
    }

    /* Find an empty slot */
    if(MemMap[1][0][2]==EmptyRAM) J=1;
    else if(MemMap[2][0][2]==EmptyRAM) J=2;
         else J=0;

    /* Try loading PAINTER ROM if slot found */
    if(J) LoadCart("PAINTER.ROM",J-1);
  }

# if 0 //LUDO: TO_BE_DONE !
  /* We are now back to working directory */
  if(WorkDir) chdir(WorkDir);
# endif

  /* Try loading font */
  if(Verbose) printf("Loading %s font...",FontName);
  FontBuf=LoadROM(FontName,0x800,0);
  PRINTRESULT(FontBuf);

  /* Open stream for a printer */
  if(!PrnName) PrnStream=stdout;
  else
  {
    if(Verbose) printf("Redirecting printer output to %s...",PrnName);
    if(!(PrnStream=fopen(PrnName,"wb"))) PrnStream=stdout;
    PRINTRESULT(PrnStream!=stdout);
  }

  /* Open streams for serial IO */
  if(!ComName) { ComIStream=stdin;ComOStream=stdout; }
  else
  {
    if(Verbose) printf("Redirecting serial I/O to %s...",ComName);
    if(!(ComOStream=ComIStream=fopen(ComName,"r+b")))
    { ComIStream=stdin;ComOStream=stdout; }
    PRINTRESULT(ComOStream!=stdout);
  }

  /* Open disk images */
  if(ChangeDisk(0,DiskA)) {
    if(Verbose) printf("Inserting %s into drive A\n",DiskA);  
  }
  if(ChangeDisk(1,DiskB)) {
    if(Verbose) printf("Inserting %s into drive B\n",DiskB);  
  }

  /* Open casette image */
  if(CasName)
    if(CasStream=fopen(CasName,"r+b"))
      if(Verbose) printf("Using %s as a tape\n",CasName);

  if(Verbose)
  {
    printf("Attaching %s to joystick port A\n",JoyTypes[JoyTypeA]);
    printf("Attaching %s to joystick port B\n",JoyTypes[JoyTypeB]);
    printf("Initializing memory mappers...");
  }

  for(J=0;J<4;J++)
  {
    EnWrite[J]=0;                      /* Write protect ON for all slots */
    PSL[J]=SSL[J]=0;                   /* PSL=0:0:0:0, SSL=0:0:0:0       */
    MemMap[3][2][J*2]   = RAMData+(3-J)*0x4000;        /* RAMMap=3:2:1:0 */
    MemMap[3][2][J*2+1] = MemMap[3][2][J*2]+0x2000;
    RAMMapper[J]        = 3-J;
    RAM[J*2]            = MemMap[0][0][J*2];           /* Setting RAM    */
    RAM[J*2+1]          = MemMap[0][0][J*2+1];
  }

  if(Verbose) printf("OK\nInitializing VDP, PSG, OPLL, SCC, and CPU...");

  /* Initialize palette */
  for(J=0;J<16;J++)
  {
    Palette[J]=RGB2INT(PalInit[J][0],PalInit[J][1],PalInit[J][2]);
    SetColor(J,PalInit[J][0],PalInit[J][1],PalInit[J][2]);
  }

  /* Reset mouse coordinates/counters */
  for(J=0;J<2;J++)
    Buttons[J]=MouseDX[J]=MouseDY[J]=OldMouseX[J]=OldMouseY[J]=MCount[J]=0;

  /* Reset serial I/O */
  Reset8251(&SIO,ComIStream,ComOStream);

  /* Reset PPI chips and slot selectors */
  Reset8255(&PPI);
  PPI.Rout[0]=PSLReg=0x00;
  PPI.Rout[2]=IOReg=0x00;
  SSLReg=0x00;

  memcpy(VDP,VDPInit,sizeof(VDP));
  memcpy(VDPStatus,VDPSInit,sizeof(VDPStatus));
  memset(KeyMap,0xFF,16);               /* Keyboard         */
  IRQPending=0x00;                      /* No IRQs pending  */
  SCCOn[0]=SCCOn[1]=0;                  /* SCCs off for now */
  RTCReg=RTCMode=0;                     /* Clock registers  */
  KanCount=0;KanLetter=0;               /* Kanji extension  */
  ChrTab=ColTab=ChrGen=VRAM;            /* VDP tables       */
  SprTab=SprGen=VRAM;
  ChrTabM=ColTabM=ChrGenM=SprTabM=~0;   /* VDP addr. masks  */
  VPAGE=VRAM;                           /* VRAM page        */
  FGColor=BGColor=XFGColor=XBGColor=0;  /* VDP colors       */
  ScrMode=0;                            /* Screen mode      */
  VKey=PKey=1;WKey=0;                   /* VDP keys         */
  VAddr=0x0000;                         /* VRAM access addr */
  ScanLine=0;                           /* Current scanline */
  VDPData=NORAM;                        /* VDP data buffer  */
  UseFont=0;                            /* Extern. font use */   

  /* Set "V9958" VDP version for MSX2+ */
  if(MSXVersion>=2) VDPStatus[1]|=0x04;

  /* Reset CPU */
  ResetZ80(&CPU);

  /* Done with initialization */
  if(Verbose)
  {
    printf("OK\n  %d CPU cycles per HBlank\n",HPeriod);
    printf("  %d CPU cycles per VBlank\n",VPeriod);
    printf("  %d scanlines\n",VPeriod/HPeriod);
  }

  /* If no state name, generate name automatically */
  if(!StateName)
  {
    /* Find maximal StateName length */
    I=CartA? strlen(CartA):0;
    J=CartB? strlen(CartB):0;
    J=J>I? J:I;
    J=J>4? J:4;
    J+=4;
    /* If memory for StateName gets allocated... */
    if(StateName=malloc(J))
    {
      /* Add to the list of chunks to remove */
      Chunks[CCount++]=StateName;
      /* Copy name */
      strcpy(StateName,CartA? CartA:CartB? CartB:"fMSX");
      /* Find extension */
      P=strrchr(StateName,'.');
      /* Either replace extension with ".sta" or add ".sta" */
      if(P) strcpy(P,".sta"); else strcat(StateName,".sta");
    }
  }

  /* Try loading emulation state */
  if(StateName)
  {
    if(Verbose) printf("Loading state from %s...",StateName);
    J=LoadState(StateName);
    PRINTRESULT(J);
  }

  return(1);
}

int 
StartMSX(void)
{
  int A;

  /* Start execution of the code */
  if(Verbose) printf("RUNNING ROM CODE...\n");
  A = RunZ80(&CPU);

  /* Exiting emulation... */
  if(Verbose) printf("EXITED at PC = %04Xh.\n",A);
  return(1);
}

/** TrashMSX() ***********************************************/
/** Free resources allocated by StartMSX().                 **/
/*************************************************************/
void 
TrashMSX(void)
{
  int J;
  FILE *F;

  /* CMOS.ROM and GMASTER2.RAM are saved in the program directory */
  if(ProgDir) chdir(ProgDir);

  /* Save CMOS RAM, if present */
  if(SaveCMOS)
  {
    if(Verbose) printf("Writing CMOS.ROM...");
    if(!(F=fopen("CMOS.ROM","wb"))) SaveCMOS=0;
    else
    {
      if(fwrite(RTC,1,sizeof(RTC),F)!=sizeof(RTC)) SaveCMOS=0;
      fclose(F);
    }
    PRINTRESULT(SaveCMOS);
  }

  /* Save GameMaster2 SRAM, if present */
  if(SaveSRAM)
  {
    if(Verbose) printf("Writing GMASTER.RAM...");
    if(!(F=fopen("GMASTER2.RAM","wb"))) SaveSRAM=0;
    else
    {
      if(fwrite(SRAM,1,0x1000,F)!=0x1000)        SaveSRAM=0;
      if(fwrite(SRAM+0x2000,1,0x1000,F)!=0x1000) SaveSRAM=0;
      fclose(F);
    }
    PRINTRESULT(SaveSRAM);
  }

  /* Change back to working directory */
  if(WorkDir) chdir(WorkDir);

  /* Shut down sound logging */
  TrashMIDI();
  
  /* Free alocated memory */
  for(J=0;J<CCount;J++) free(Chunks[J]);

  /* Close all IO streams */
  if(PrnStream&&(PrnStream!=stdout))   fclose(PrnStream);
  if(ComOStream&&(ComOStream!=stdout)) fclose(ComOStream);
  if(ComIStream&&(ComIStream!=stdin))  fclose(ComIStream);
  if(CasStream) fclose(CasStream);

  /* Close disk images, if present */
  for(J=0;J<MAXDRIVES;J++) ChangeDisk(J,0);
}

/** RdZ80() **************************************************/
/** Z80 emulation calls this function to read a byte from   **/
/** address A of Z80 address space. Now moved to Z80.c and  **/
/** made inlined to speed things up.                        **/
/*************************************************************/
#ifndef FMSX
byte RdZ80(word A)
{
  if(A!=0xFFFF) return(RAM[A>>13][A&0x1FFF]);
  else return(PSL[3]==3? ~SSLReg:RAM[7][0x1FFF]);
}
#endif

/** WrZ80() **************************************************/
/** Z80 emulation calls this function to write byte V to    **/
/** address A of Z80 address space.                         **/
/*************************************************************/
void WrZ80(word A,byte V)
{
  if(A!=0xFFFF)
  {
    if(EnWrite[A>>14]) RAM[A>>13][A&0x1FFF]=V;
    else if((A>0x3FFF)&&(A<0xC000)) MapROM(A,V);
  }
  else
  {
    if(PSL[3]==3) SSlot(V);
    else if(EnWrite[3]) RAM[7][A&0x1FFF]=V;
  }
}

/** InZ80() **************************************************/
/** Z80 emulation calls this function to read a byte from   **/
/** a given I/O port.                                       **/
/*************************************************************/
byte InZ80(word Port)
{
  /* MSX only uses 256 IO ports */
  Port&=0xFF;

  /* Return an appropriate port value */
  switch(Port)
  {

case 0x04: if(Use8950) return 2; else return(NORAM);
case 0x05: if(Use8950) return 0; else return(NORAM);
case 0xC0: if(Use8950) return ReadAUDIO(0); else return(NORAM);
case 0xC1: if(Use8950) return ReadAUDIO(1); else return(NORAM);

case 0x90: return(0xFD);                   /* Printer READY signal */
case 0xB5: return(RTCIn(RTCReg));          /* RTC registers        */

case 0xA8: /* Primary slot state   */
case 0xA9: /* Keyboard port        */
case 0xAA: /* General IO register  */
case 0xAB: /* PPI control register */
  PPI.Rin[1]=KeyMap[PPI.Rout[2]&0x0F];
  return(Read8255(&PPI,Port-0xA8));

case 0xFC: /* Mapper page at 0000h */
case 0xFD: /* Mapper page at 4000h */
case 0xFE: /* Mapper page at 8000h */
case 0xFF: /* Mapper page at C000h */
  return(RAMMapper[Port-0xFC]|~RAMMask);

case 0xD9: /* Kanji support */
  Port=Kanji? Kanji[KanLetter+KanCount]:NORAM;
  KanCount=(KanCount+1)&0x1F;
  return(Port);

case 0x80: /* SIO data */
case 0x81:
case 0x82:
case 0x83:
case 0x84:
case 0x85:
case 0x86:
case 0x87:
  return(NORAM);
  /*return(Rd8251(&SIO,Port&0x07));*/

case 0x98: /* VRAM read port */
  /* Read from VRAM data buffer */
  Port=VDPData;
  /* Reset VAddr latch sequencer */
  VKey=1;
  /* Fill data buffer with a new value */
  VDPData=VPAGE[VAddr];
  /* Increment VRAM address */
  VAddr=(VAddr+1)&0x3FFF;
  /* If rolled over, modify VRAM page# */
  if(!VAddr&&(ScrMode>3))
  {
    VDP[14]=(VDP[14]+1)&(VRAMPages-1);
    VPAGE=VRAM+((int)VDP[14]<<14);
  }
  return(Port);

case 0x99: /* VDP status registers */
  /* Read an appropriate status register */
  Port=VDPStatus[VDP[15]];
  /* Reset VAddr latch sequencer */
  VKey=1;
  /* Update status register's contents */
  switch(VDP[15])
  {
    case 0: VDPStatus[0]&=0x5F;SetIRQ(~INT_IE0);break;
    case 1: VDPStatus[1]&=0xFE;SetIRQ(~INT_IE1);break;
    case 7: VDPStatus[7]=VDP[44]=VDPRead();break;
  }
  /* Return the status register value */
  return(Port);

case 0xA2: /* PSG input port */
  /* PSG[14] returns joystick/mouse data */
  if(PSG.Latch==14)
  {
    int DX,DY,L;

    /* Number of a joystick port */
    Port=PSG.R[15]&0x40? 1:0;
    L=Port? JoyTypeB:JoyTypeA;

    /* If no joystick, return dummy value */
    if(!L) return(0x7F);

    /* @@@ For debugging purposes */
    /*printf("Reading from PSG[14]: MCount[%d]=%d PSG[15]=%02Xh Value=",Port,MCount[Port],PSG.R[15]);*/

    /* Poll mouse position, if needed */
    if((L==2)||(MCount[Port]==1))
    {
      /* Read new mouse coordinates */
      L=Mouse(Port);
      Buttons[Port]=(~L>>12)&0x30;
      DY=(L>>8)&0xFF;
      DX=L&0xFF;

      /* Compute offsets and store coordinates  */
      L=OldMouseX[Port]-DX;OldMouseX[Port]=DX;DX=L;
      L=OldMouseY[Port]-DY;OldMouseY[Port]=DY;DY=L;

      /* Adjust offsets */
      MouseDX[Port]=(DX>127? 127:(DX<-127? -127:DX))&0xFF;
      MouseDY[Port]=(DY>127? 127:(DY<-127? -127:DY))&0xFF;
    }

    /* Determine return value */
    switch(MCount[Port])
    {
      case 0: /* Normal joystick */
        if(PSG.R[15]&(Port? 0x20:0x10)) Port=0x3F;
        else
          if((Port? JoyTypeB:JoyTypeA)<2) Port=~Joystick(Port)&0x3F;
          else Port=Buttons[Port]
                   |(MouseDX[Port]? (MouseDX[Port]<128? 0x08:0x04):0x0C)
                   |(MouseDY[Port]? (MouseDY[Port]<128? 0x02:0x01):0x03);
        break;

      case 1: Port=(MouseDX[Port]>>4)|Buttons[Port];break;
      case 2: Port=(MouseDX[Port]&0x0F)|Buttons[Port];break;
      case 3: Port=(MouseDY[Port]>>4)|Buttons[Port];break;
      case 4: Port=(MouseDY[Port]&0x0F)|Buttons[Port];break;
    }

    /* @@@ For debugging purposes */
    /*printf("%02Xh\n",Port|0x40);*/

    /* 6th bit is always 1 */
    return(Port|0x40);
  }

  /* PSG[15] resets mouse counters */
  if(PSG.Latch==15)
  {
    /* @@@ For debugging purposes */
    /*printf("Reading from PSG[15]\n");*/

    /*MCount[0]=MCount[1]=0;*/
    return(PSG.R[15]&0xF0);
  }

  /* Return PSG[0-13] as they are */
  return ReadPSG(PSG.Latch);
}

  /* Return NORAM for non-existing ports */
  return(NORAM);
}

/** OutZ80() *************************************************/
/** Z80 emulation calls this function to write byte V to a  **/
/** given I/O port.                                         **/
/*************************************************************/
void OutZ80(word Port,byte Value)
{
  register byte I,J,K;  

  Port&=0xFF;
  switch(Port)
  {

case 0x7C: OPLL.Latch=Value;return;               /* OPLL Register# */
case 0x7D: WriteOPLL(OPLL.Latch,Value);return;    /* OPLL Data      */
case 0xA0: PSG.Latch=Value;return;                /* PSG Register#  */
case 0xC0: WriteAUDIO(0,Value);return;            /* AUDIO Register#*/
case 0xC1: WriteAUDIO(1,Value);return;            /* AUDIO Data     */
case 0x91: Printer(Value);return;                 /* Printer Data   */
case 0xB4: RTCReg=Value&0x0F;return;              /* RTC Register#  */ 

case 0xD8: /* Upper bits of Kanji ROM address */
  KanLetter=(KanLetter&0x1F800)|((int)(Value&0x3F)<<5);
  KanCount=0;
  return;

case 0xD9: /* Lower bits of Kanji ROM address */
  KanLetter=(KanLetter&0x007E0)|((int)(Value&0x3F)<<11);
  KanCount=0;
  return;

case 0x80: /* SIO data */
case 0x81:
case 0x82:
case 0x83:
case 0x84:
case 0x85:
case 0x86:
case 0x87:
  return;
  /*Wr8251(&SIO,Port&0x07,Value);
  return;*/

case 0x98: /* VDP Data */
  VKey=1;
  if(WKey)
  {
    /* VDP set for writing */
    VDPData=VPAGE[VAddr]=Value;
    VAddr=(VAddr+1)&0x3FFF;
  }
  else
  {
    /* VDP set for reading */
    VDPData=VPAGE[VAddr];
    VAddr=(VAddr+1)&0x3FFF;
    VPAGE[VAddr]=Value;
  }
  /* If VAddr rolled over, modify VRAM page# */
  if(!VAddr&&(ScrMode>3)) 
  {
    VDP[14]=(VDP[14]+1)&(VRAMPages-1);
    VPAGE=VRAM+((int)VDP[14]<<14);
  }
  return;

case 0x99: /* VDP Address Latch */
  if(VKey) { ALatch=Value;VKey=0; }
  else
  {
    VKey=1;
    switch(Value&0xC0)
    {
      case 0x80:
        /* Writing into VDP registers */
        VDPOut(Value&0x3F,ALatch);
        break;
      case 0x00:
      case 0x40:
        /* Set the VRAM access address */
        VAddr=(((word)Value<<8)+ALatch)&0x3FFF;
        /* WKey=1 when VDP set for writing into VRAM */
        WKey=Value&0x40;
        /* When set for reading, perform first read */
        if(!WKey)
        {
          VDPData=VPAGE[VAddr];
          VAddr=(VAddr+1)&0x3FFF;
          if(!VAddr&&(ScrMode>3))
          {
            VDP[14]=(VDP[14]+1)&(VRAMPages-1);
            VPAGE=VRAM+((int)VDP[14]<<14);
          }
        }
        break;
    }
  }
  return;

case 0x9A: /* VDP Palette Latch */
  if(PKey) { PLatch=Value;PKey=0; }
  else
  {
    byte R,G,B;
    /* New palette entry written */
    PKey=1;
    J=VDP[16];
    /* Compute new color components */
    R=(PLatch&0x70)*255/112;
    G=(Value&0x07)*255/7;
    B=(PLatch&0x07)*255/7;
    /* Set new color for palette entry J */
    Palette[J]=RGB2INT(R,G,B);
    SetColor(J,R,G,B);
    /* Next palette entry */
    VDP[16]=(J+1)&0x0F;
  }
  return;

case 0x9B: /* VDP Register Access */
  J=VDP[17]&0x3F;
  if(J!=17) VDPOut(J,Value);
  if(!(VDP[17]&0x80)) VDP[17]=(J+1)&0x3F;
  return;

case 0xA1: /* PSG Data */
  /* PSG[15] is responsible for joystick/mouse */
  if(PSG.Latch==15)
  {
    /* @@@ For debugging purposes */
    /*printf("Writing PSG[15] <- %02Xh\n",Value);*/

    /* For mouse, update nibble counter      */
    /* For joystick, set nibble counter to 0 */
    if((Value&0x0C)==0x0C) MCount[1]=0;
    else if((JoyTypeB>2)&&((Value^PSG.R[15])&0x20))
           MCount[1]+=MCount[1]==4? -3:1;

    /* For mouse, update nibble counter      */
    /* For joystick, set nibble counter to 0 */
    if((Value&0x03)==0x03) MCount[0]=0;
    else if((JoyTypeA>2)&&((Value^PSG.R[15])&0x10))
           MCount[0]+=MCount[0]==4? -3:1;
  }

  WritePSG(PSG.Latch,Value);
  return;

case 0xB5: /* RTC Data */
  if(RTCReg<13)
  {
    /* J = register bank# now */
    J=RTCMode&0x03;
    /* Store the value */
    RTC[J][RTCReg]=Value;
    /* If CMOS modified, we need to save it */
    if(J>1) SaveCMOS=1;
    return;
  }
  /* RTC[13] is a register bank# */
  if(RTCReg==13) RTCMode=Value;
  return;

case 0xA8: /* Primary slot state   */
case 0xA9: /* Keyboard port        */
case 0xAA: /* General IO register  */
case 0xAB: /* PPI control register */
  /* Write to PPI */
  Write8255(&PPI,Port-0xA8,Value);
  /* If general I/O register has changed... */
  if(PPI.Rout[2]!=IOReg) { PPIOut(PPI.Rout[2],IOReg);IOReg=PPI.Rout[2]; }
  /* If primary slot state has changed... */
  if(PPI.Rout[0]!=PSLReg)
    for(J=0,PSLReg=Value=PPI.Rout[0];J<4;J++,Value>>=2)
    {
      PSL[J]=Value&3;I=J<<1;
      K=PSL[J]==3? SSL[J]:0;
      EnWrite[J]=(K==2)&&(MemMap[3][2][I]!=EmptyRAM);
      RAM[I]=MemMap[PSL[J]][K][I];
      RAM[I+1]=MemMap[PSL[J]][K][I+1];
    }
  /* Done */  
  return;

case 0xFC: /* Mapper page at 0000h */
case 0xFD: /* Mapper page at 4000h */
case 0xFE: /* Mapper page at 8000h */
case 0xFF: /* Mapper page at C000h */
  J=Port-0xFC;
  Value&=RAMMask;
  if(RAMMapper[J]!=Value)
  {
    if(Verbose&0x08) printf("RAM-MAPPER: block %d at %Xh\n",Value,J*0x4000);
    I=J<<1;
    RAMMapper[J]      = Value;
    MemMap[3][2][I]   = RAMData+((int)Value<<14);
    MemMap[3][2][I+1] = MemMap[3][2][I]+0x2000;
    if((PSL[J]==3)&&(SSL[J]==2))
    {
      EnWrite[J] = 1;
      RAM[I]     = MemMap[3][2][I];
      RAM[I+1]   = MemMap[3][2][I+1];
    }
  }
  return;

  }
}

/** MapROM() *************************************************/
/** Switch ROM Mapper pages. This function is supposed to   **/
/** be called when ROM page registers are written to.       **/
/*************************************************************/
void MapROM(register word A,register byte V)
{
  byte I,J,K,*P;

/* @@@ For debugging purposes
printf("(%04Xh) = %02Xh at PC=%04Xh\n",A,V,CPU.PC.W);
*/

  /* J contains 16kB page number 0-3  */
  J=A>>14;

  /* I contains slot number 0/1  */
  if(PSL[J]==1) I=0;
  else if(PSL[J]==2) I=1;
       else return;

  /* K contains MegaROM type */
  K=I? ROMTypeB:ROMTypeA;

  if((A&0xFF00)==0x9800 || (A&0xFF00)==0xB800)
  {
        Write2212(A,V);
        return;
  }

  /* If no cartridge or no mapper, exit */
  if(!ROMData[I]||!ROMMask[I]) return;

  switch(K)
  {
    case 0: /*** Generic 8kB cartridges (Konami, etc.) ***/
      if((A<0x4000)||(A>0xBFFF)) return;
      J=(A-0x4000)>>13;
      /* Turn SCC on/off on writes to 8000h-9FFFh */
      if(J==2) SCCOn[I]=(V==0x3F)? 1:0;
      /* Switch ROM pages */
      V&=ROMMask[I];
      if(V!=ROMMapper[I][J])
      {
        RAM[J+2]=MemMap[I+1][0][J+2]=ROMData[I]+((int)V<<13);
        ROMMapper[I][J]=V;
      }
      break;

    case 1: /*** Generic 16kB cartridges (MSXDOS2, HoleInOneSpecial) ***/
      if((A<0x4000)||(A>0xBFFF)) return;
      J=(A&0x8000)>>14;
      V=(V<<1)&ROMMask[I];
      if(V!=ROMMapper[I][J])
      {
        RAM[J+2]=MemMap[I+1][0][J+2]=ROMData[I]+((int)V<<13);
        RAM[J+3]=MemMap[I+1][0][J+3]=RAM[2]+0x2000;
        ROMMapper[I][J]=V;
      }
      break;

    case 2: /*** KONAMI5 8kB cartridges ***/
      if((A<0x5000)||(A>0xB000)||((A&0x1FFF)!=0x1000)) return;
      J=(A-0x5000)>>13;
      /* Turn SCC on/off on writes to 9000h */
      if(J==2) SCCOn[I]=(V==0x3F)? 1:0;
      /* Switch ROM pages */
      V&=ROMMask[I];
      if(V!=ROMMapper[I][J])
      {
        RAM[J+2]=MemMap[I+1][0][J+2]=ROMData[I]+((int)V<<13);
        ROMMapper[I][J]=V;
      }
      break;

    case 3: /*** KONAMI4 8kB cartridges ***/
      /* Page at 4000h is fixed */
      if((A<0x6000)||(A>0xA000)||(A&0x1FFF)) return;
      J=(A-0x4000)>>13;
      V&=ROMMask[I];
      if(V!=ROMMapper[I][J])
      {
        RAM[J+2]=MemMap[I+1][0][J+2]=ROMData[I]+((int)V<<13);
        ROMMapper[I][J]=V;
      }
      break;

    case 4: /*** ASCII 8kB cartridges ***/
      if((A<0x6000)||(A>0x7FFF)) return;
      J=(A&0x1800)>>11;
      V&=ROMMask[I];
      if(V!=ROMMapper[I][J])
      {
        P=ROMData[I]+((int)V<<13);
        MemMap[I+1][0][J+2]=P;
        ROMMapper[I][J]=V;
        /* Only update memory when cartridge's slot selected */
        if(PSL[(J>>1)+1]==I+1) RAM[J+2]=P;
      }
      break;

    case 5: /*** ASCII 16kB cartridges ***/
      if((A<0x6000)||(A>0x7FFF)) return;
      J=(A&0x1000)>>11;
      V=(V<<1)&ROMMask[I];
      if(V!=ROMMapper[I][J])
      {
        P=ROMData[I]+((int)V<<13);
        MemMap[I+1][0][J+2]=P;
        MemMap[I+1][0][J+3]=P+0x2000;
        ROMMapper[I][J]=V;
        /* Only update memory when cartridge's slot selected */
        if(PSL[(J>>1)+1]==I+1)
        {
          RAM[J+2]=P;
          RAM[J+3]=P+0x2000;
        }
      }
      break;

    case 6: /*** GameMaster2+SRAM cartridge ***/
      /* Switch ROM and SRAM pages, page at 4000h is fixed */
      if((A>=0x6000)&&(A<=0xA000)&&!(A&0x1FFF))
      {
        /* If changing SRAM page... */
        if(V&0x10)
        {
          /* Select SRAM page */
          RAM[5]=MemMap[I+1][0][5]=(SRAM? SRAM:EmptyRAM)+(V&0x20? 0x2000:0);
          /* SRAM is now on */
          ROMMapper[I][3]=0xFF;
        }
        else
        {
          /* Figure out which ROM page gets switched */
          J=(A-0x4000)>>13;
          /* Compute new ROM page number */
          V&=ROMMask[I];
          /* If ROM page number has changed... */
          if(V!=ROMMapper[I][J])
          {
            RAM[J+2]=MemMap[I+1][0][J+2]=ROMData[I]+((int)V<<13);
            ROMMapper[I][J]=V;
          }
        }
        /* Done with page switch */
        break;
      }
      /* Write to SRAM */
      if((A>=0xB000)&&(A<0xC000)&&(ROMMapper[I][3]==0xFF))
      {
        RAM[5][(A&0x0FFF)|0x1000]=RAM[5][A&0x0FFF]=V;
        SaveSRAM=1;
        break;
      }
      /* Done */
      return;

    default: /*** No MegaROM mapper by default ***/
      return; 
  }

  if(Verbose&0x08)
  {
    /* K=1 for 16kB pages */
    K=(K==1)||(K==5);

    printf
    (
      "ROM-MAPPER %c: %dkB block %d at %04Xh\n",
      I+'A',8*(K+1),K? (V>>1):V,J*0x2000+0x4000
    );
  }
}

/** SSlot() **************************************************/
/** Switch secondary memory slots. This function is called  **/
/** when value in (FFFFh) changes.                          **/
/*************************************************************/
void SSlot(register byte V)
{
  register byte I,J;
  
  if(SSLReg!=V)
  {
    SSLReg=V;

    for(J=0;J<4;J++,V>>=2)
    {
      SSL[J]=V&3;
      if(PSL[J]==3)
      {
        I=J<<1;
        EnWrite[J]=(SSL[J]==2)&&(MemMap[3][2][I]!=EmptyRAM);
        RAM[I]=MemMap[3][SSL[J]][I];
        RAM[I+1]=MemMap[3][SSL[J]][I+1];
      }
    }
  }
}

#ifdef ZLIB
#define fopen          gzopen
#define fclose         gzclose
#define fread(B,L,N,F) gzread(F,B,(L)*(N))
#define fseek          gzseek
#define fgetc          gzgetc
#define ftell          gztell
#endif

/** LoadROM() ************************************************/
/** Load a file, allocating memory as needed. Returns addr. **/
/** of the alocated space or 0 if failed.                   **/
/*************************************************************/
byte *LoadROM(const char *Name,int Size,byte *Buf)
{
  FILE *F;
  byte *P;

  /* Can't give address without size! */
  if(Buf&&!Size) return(0);

  /* Open file */
  if(!(F=fopen(Name,"rb"))) return(0);

  /* Determine data size, if wasn't given */
  if(!Size)
  {
    /* Determine size via fseek()/ftell() or by reading */
    /* entire [GZIPped] stream                          */
    if(fseek(F,0,SEEK_END)>=0) Size=ftell(F);
    else while(fgetc(F)>=0) Size++;
    /* Rewind file to the beginning */
    fseek(F,0,SEEK_SET);
  }

  /* Allocate memory */
  P=Buf? Buf:malloc(Size);
  if(!P)
  {
    fclose(F);
    return(0);
  }

  /* Read data */
  if(fread(P,1,Size,F)!=Size)
  {
    if(!Buf) free(P);
    fclose(F);
    return(0);
  }

  /* Add a new chunk to free */
  if(!Buf) Chunks[CCount++]=P;

  /* Done */
  fclose(F);
  return(P);
}

/** LoadCart() ***********************************************/
/** Load a cartridge ROM from .ROM file into given slot.    **/
/*************************************************************/
int LoadCart(const char *Name,int Slot)
{
  int C1,C2,C3,ROM64,LastFirst;
  FILE *F;

  /* Check slot #, try to open file */
  if((Slot!=0)&&(Slot!=1)) return(0);

  //LUDO:
  if (ROMData[Slot]) free(ROMData[Slot]);
  ROMData[Slot] = NULL;

  if(!(F=fopen(Name,"rb"))) return(0);
  if(Verbose) printf("Found %s:\n",Name);

  /* Check "AB" signature in a file */
  ROM64=LastFirst=0;
  C1=fgetc(F);
  C2=fgetc(F);

  /* Maybe this is a flat 64kB ROM? */
  if((C1!='A')||(C2!='B'))
    if(fseek(F,0x4000,SEEK_SET)>=0)
    {
      C1=fgetc(F);
      C2=fgetc(F);
      ROM64=(C1=='A')&&(C2=='B');
    }

  /* Maybe it is the last page that contains "AB" signature? */
  if((C1!='A')||(C2!='B'))
    if(fseek(F,-0x4000,SEEK_END)>=0)
    {
      C1=fgetc(F);
      C2=fgetc(F);
      LastFirst=(C1=='A')&&(C2=='B');
    }

  /* If we can't find "AB" signature, drop out */     
  if((C1!='A')||(C2!='B'))
  {
    if(Verbose) puts("  Not a valid cartridge ROM");
    fclose(F);
    return(0);
  }

  if(Verbose) printf("  Cartridge %c: ",'A'+Slot);

  /* Determine file length via fseek()/ftell() */
  if(fseek(F,0,SEEK_END)>=0) C1=ftell(F);
  else
  {
    /* Determine file length by reading entire [GZIPped] stream */
    fseek(F,0,SEEK_SET);
    for(C1=0;(C2=fread(EmptyRAM,1,0x4000,F))==0x4000;C1+=C2);
    if(C2>=0) C1+=C2;
  }

  /* Done with the file */
  fclose(F);

  /* Length must be a multiple of 8kB */
  /* Flat 64kB ROM must be 40..64kB */
  if(C1&0x1FFF)           { PRINTFAILED;return(0); }
  if(ROM64&&(C1<0xA000))  { PRINTFAILED;return(0); }
  if(ROM64&&(C1>0x10000)) { PRINTFAILED;return(0); }

  /* Show ROM type and size */
  if(Verbose)
    printf
    (
      "%dkB %s ROM...",C1/1024,
      !ROM64&&(C1>0x8000)? ROMNames[Slot? ROMTypeB:ROMTypeA]:"NORMAL"
    );

  /* Compute size in 8kB pages */
  C1>>=13;

  /* Calculate 2^n closest to number of pages */
  for(C3=1;C3<C1;C3<<=1);

  /* Assign ROMMask for MegaROMs */
  ROMMask[Slot]=!ROM64&&(C1>4)? C3-1:0x00;

  /* Allocate space for the ROM */
  ROMData[Slot]=malloc(C3*0x2000);
  if(!ROMData[Slot]) { PRINTFAILED;return(0); }
  Chunks[CCount++]=ROMData[Slot];

  /* Try loading ROM */
  if(!LoadROM(Name,C1*0x2000,ROMData[Slot])) { PRINTFAILED;return(0); }

  /* Mirror ROM if it is smaller than 2^n pages */
  if(C1<C3)
    memcpy
    (
      ROMData[Slot]+C1*0x2000,
      ROMData[Slot]+(C1-C3/2)*0x2000,
      (C3-C1)*0x2000
    ); 

  /* Set memory map depending on the ROM size */
  switch(C1)
  {
    case 1:
      /* 8kB ROMs are mirrored 8 times: 0:0:0:0:0:0:0:0 */
      MemMap[Slot+1][0][0]=ROMData[Slot];
      MemMap[Slot+1][0][1]=ROMData[Slot];
      MemMap[Slot+1][0][2]=ROMData[Slot];
      MemMap[Slot+1][0][3]=ROMData[Slot];
      MemMap[Slot+1][0][4]=ROMData[Slot];
      MemMap[Slot+1][0][5]=ROMData[Slot];
      MemMap[Slot+1][0][6]=ROMData[Slot];
      MemMap[Slot+1][0][7]=ROMData[Slot];
      break;

    case 2:
      /* 16kB ROMs are mirrored 4 times: 0:1:0:1:0:1:0:1 */
      MemMap[Slot+1][0][0]=ROMData[Slot];
      MemMap[Slot+1][0][1]=ROMData[Slot]+0x2000;
      MemMap[Slot+1][0][2]=ROMData[Slot];
      MemMap[Slot+1][0][3]=ROMData[Slot]+0x2000;
      MemMap[Slot+1][0][4]=ROMData[Slot];
      MemMap[Slot+1][0][5]=ROMData[Slot]+0x2000;
      MemMap[Slot+1][0][6]=ROMData[Slot];
      MemMap[Slot+1][0][7]=ROMData[Slot]+0x2000;
      break;

    case 3:
    case 4:
      /* 24kB and 32kB ROMs are mirrored twice: 0:1:0:1:2:3:2:3 */
      MemMap[Slot+1][0][0]=ROMData[Slot];
      MemMap[Slot+1][0][1]=ROMData[Slot]+0x2000;
      MemMap[Slot+1][0][2]=ROMData[Slot];
      MemMap[Slot+1][0][3]=ROMData[Slot]+0x2000;
      MemMap[Slot+1][0][4]=ROMData[Slot]+0x4000;
      MemMap[Slot+1][0][5]=ROMData[Slot]+0x6000;
      MemMap[Slot+1][0][6]=ROMData[Slot]+0x4000;
      MemMap[Slot+1][0][7]=ROMData[Slot]+0x6000;
      break;

    default:
      if(ROM64)
      {
        /* 64kB ROMs are loaded to fill slot: 0:1:2:3:4:5:6:7 */
        MemMap[Slot+1][0][0]=ROMData[Slot];
        MemMap[Slot+1][0][1]=ROMData[Slot]+0x2000;
        MemMap[Slot+1][0][2]=ROMData[Slot]+0x4000;
        MemMap[Slot+1][0][3]=ROMData[Slot]+0x6000;
        MemMap[Slot+1][0][4]=ROMData[Slot]+0x8000;
        MemMap[Slot+1][0][5]=ROMData[Slot]+0xA000;
        MemMap[Slot+1][0][6]=ROMData[Slot]+0xC000;
        MemMap[Slot+1][0][7]=ROMData[Slot]+0xE000;
      }
      else
      {
        /* MegaROMs are switched into 4000h-BFFFh */
        if(!LastFirst) SetMegaROM(Slot,0,1,2,3);
        else SetMegaROM(Slot,C1-2,C1-1,C1-2,C1-1);
      }
      break;
  }

  /* Show starting address */
  if(Verbose)
    printf
    (
      "starts at %04Xh...OK\n",
      MemMap[Slot+1][0][2][2]+256*MemMap[Slot+1][0][2][3]
    );

  /* Done loading cartridge */
  return(1);
}

#ifdef ZLIB
#undef fopen
#undef fclose
#undef fread
#undef fseek
#undef fgetc
#undef ftell
#endif

/** SetIRQ() *************************************************/
/** Set or reset IRQ. Returns IRQ vector assigned to        **/
/** CPU.IRequest. When upper bit of IRQ is 1, IRQ is reset. **/
/*************************************************************/
word SetIRQ(register byte IRQ)
{
  if(IRQ&0x80) IRQPending&=IRQ; else IRQPending|=IRQ;
  CPU.IRequest=IRQPending? INT_IRQ:INT_NONE;
  return(CPU.IRequest);
}

/** SetScreen() **********************************************/
/** Change screen mode. Returns new screen mode.            **/
/*************************************************************/
byte SetScreen(void)
{
  register byte I,J;

  switch(((VDP[0]&0x0E)>>1)|(VDP[1]&0x18))
  {
    case 0x10: J=0;break;
    case 0x00: J=1;break;
    case 0x01: J=2;break;
    case 0x08: J=3;break;
    case 0x02: J=4;break;
    case 0x03: J=5;break;
    case 0x04: J=6;break;
    case 0x05: J=7;break;
    case 0x07: J=8;break;
    case 0x12: J=MAXSCREEN+1;break;
    default:   J=ScrMode;break;
  }

  /* Recompute table addresses */
  I=(J>6)&&(J!=MAXSCREEN+1)? 11:10;
  ChrTab  = VRAM+((int)(VDP[2]&MSK[J].R2)<<I);
  ChrGen  = VRAM+((int)(VDP[4]&MSK[J].R4)<<11);
  ColTab  = VRAM+((int)(VDP[3]&MSK[J].R3)<<6)+((int)VDP[10]<<14);
  SprTab  = VRAM+((int)(VDP[5]&MSK[J].R5)<<7)+((int)VDP[11]<<15);
  SprGen  = VRAM+((int)VDP[6]<<11);
  ChrTabM = ((int)(VDP[2]|~MSK[J].M2)<<I)|((1<<I)-1);
  ChrGenM = ((int)(VDP[4]|~MSK[J].M4)<<11)|0x007FF;
  ColTabM = ((int)(VDP[3]|~MSK[J].M3)<<6)|0x1C03F;
  SprTabM = ((int)(VDP[5]|~MSK[J].M5)<<7)|0x1807F;

  /* Return new screen mode */
  ScrMode=J;
  return(J);
}

/** SetMegaROM() *********************************************/
/** Set MegaROM pages for a given slot. SetMegaROM() always **/
/** assumes 8kB pages.                                      **/
/*************************************************************/
void SetMegaROM(int Slot,byte P0,byte P1,byte P2,byte P3)
{
  P0&=ROMMask[Slot];
  P1&=ROMMask[Slot];
  P2&=ROMMask[Slot];
  P3&=ROMMask[Slot];
  MemMap[Slot+1][0][2]=ROMData[Slot]+P0*0x2000;
  MemMap[Slot+1][0][3]=ROMData[Slot]+P1*0x2000;
  MemMap[Slot+1][0][4]=ROMData[Slot]+P2*0x2000;
  MemMap[Slot+1][0][5]=ROMData[Slot]+P3*0x2000;
  ROMMapper[Slot][0]=P0;
  ROMMapper[Slot][1]=P1;
  ROMMapper[Slot][2]=P2;
  ROMMapper[Slot][3]=P3;
}

/** VDPOut() *************************************************/
/** Write value into a given VDP register.                  **/
/*************************************************************/
void VDPOut(register byte R,register byte V)
{ 
  register byte J;

  switch(R)  
  {
    case  0: /* Reset HBlank interrupt if disabled */
             if((VDPStatus[1]&0x01)&&!(V&0x10))
             {
               VDPStatus[1]&=0xFE;
               SetIRQ(~INT_IE1);
             }
             /* Set screen mode */
             if(VDP[0]!=V) { VDP[0]=V;SetScreen(); }
             break;
    case  1: /* Set/Reset VBlank interrupt if enabled or disabled */
             if(VDPStatus[0]&0x80) SetIRQ(V&0x20? INT_IE0:~INT_IE0);
             /* Set screen mode */
             if(VDP[1]!=V) { VDP[1]=V;SetScreen(); }
             break;
    case  2: J=(ScrMode>6)&&(ScrMode!=MAXSCREEN+1)? 11:10;
             ChrTab  = VRAM+((int)(V&MSK[ScrMode].R2)<<J);
             ChrTabM = ((int)(V|~MSK[ScrMode].M2)<<J)|((1<<J)-1);
             break;
    case  3: ColTab  = VRAM+((int)(V&MSK[ScrMode].R3)<<6)+((int)VDP[10]<<14);
             ColTabM = ((int)(V|~MSK[ScrMode].M3)<<6)|0x1C03F;
             break;
    case  4: ChrGen  = VRAM+((int)(V&MSK[ScrMode].R4)<<11);
             ChrGenM = ((int)(V|~MSK[ScrMode].M4)<<11)|0x007FF;
             break;
    case  5: SprTab  = VRAM+((int)(V&MSK[ScrMode].R5)<<7)+((int)VDP[11]<<15);
             SprTabM = ((int)(V|~MSK[ScrMode].M5)<<7)|0x1807F;
             break;
    case  6: V&=0x3F;SprGen=VRAM+((int)V<<11);break;
    case  7: FGColor=V>>4;BGColor=V&0x0F;break;
    case 10: V&=0x07;
             ColTab=VRAM+((int)(VDP[3]&MSK[ScrMode].R3)<<6)+((int)V<<14);
             break;
    case 11: V&=0x03;
             SprTab=VRAM+((int)(VDP[5]&MSK[ScrMode].R5)<<7)+((int)V<<15);
             break;
    case 14: V&=VRAMPages-1;VPAGE=VRAM+((int)V<<14);
             break;
    case 15: V&=0x0F;break;
    case 16: V&=0x0F;PKey=1;break;
    case 17: V&=0xBF;break;
    case 25: VDP[25]=V;
             SetScreen();
             break;
    case 44: VDPWrite(V);break;
    case 46: VDPDraw(V);break;
  }

  /* Write value into a register */
  VDP[R]=V;
} 

/** Printer() ************************************************/
/** Send a character to the printer.                        **/
/*************************************************************/
void Printer(byte V) { fputc(V,PrnStream); }

/** PPIOut() *************************************************/
/** This function is called on each write to PPI to make    **/
/** key click sound, motor relay clicks, and so on.         **/
/*************************************************************/
void PPIOut(register byte New,register byte Old)
{
}

/** RTCIn() **************************************************/
/** Read value from a given RTC register.                   **/
/*************************************************************/
byte RTCIn(register byte R)
{
  static time_t PrevTime;
  static struct tm TM;
  register byte J;
  time_t CurTime;

  /* Only 16 registers/mode */
  R&=0x0F;

  /* Bank mode 0..3 */
  J=RTCMode&0x03;

  if(R>12) J=R==13? RTCMode:NORAM;
  else
    if(J) J=RTC[J][R];
    else
    {
      /* Retrieve system time if any time passed */
      CurTime=time(NULL);
      if(CurTime!=PrevTime)
      {
        TM=*localtime(&CurTime);
        PrevTime=CurTime;
      }

      /* Parse contents of last retrieved TM */
      switch(R)
      {
        case 0:  J=TM.tm_sec%10;break;
        case 1:  J=TM.tm_sec/10;break;
        case 2:  J=TM.tm_min%10;break;
        case 3:  J=TM.tm_min/10;break;
        case 4:  J=TM.tm_hour%10;break;
        case 5:  J=TM.tm_hour/10;break;
        case 6:  J=TM.tm_wday;break;
        case 7:  J=TM.tm_mday%10;break;
        case 8:  J=TM.tm_mday/10;break;
        case 9:  J=(TM.tm_mon+1)%10;break;
        case 10: J=(TM.tm_mon+1)/10;break;
        case 11: J=(TM.tm_year-80)%10;break;
        case 12: J=((TM.tm_year-80)/10)%10;break;
        default: J=0x0F;break;
      } 
    }

  /* Four upper bits are always high */
  return(J|0xF0);
}

/** LoopZ80() ************************************************/
/** Refresh screen, check keyboard and sprites. Call this   **/
/** function on each interrupt.                             **/
/*************************************************************/
word LoopZ80(Z80 *R)
{
  static byte BFlag=0;
  static byte BCount=0;
  static int  UCount=1;
  static byte ACount=0;
  static byte Drawing=0;
  register int J;

  /* Flip HRefresh bit */
  VDPStatus[2]^=0x20;

  /* If HRefresh is now in progress... */
  if(!(VDPStatus[2]&0x20))
  {
    /* HRefresh takes most of the scanline */
    R->IPeriod=!ScrMode||(ScrMode==MAXSCREEN+1)? CPU_H240:CPU_H256;

    /* New scanline */
    ScanLine=ScanLine<(PALVideo? 312:261)? ScanLine+1:0;

    /* If first scanline of the screen... */
    if(!ScanLine)
    {
      /* Drawing now... */
      Drawing=1;

      /* Reset VRefresh bit */
      VDPStatus[2]&=0xBF;

      /* Refresh display */
      if(UCount) UCount--;
      else
      {
        UCount=UPeriod-1;
        RefreshScreen();
      }

      /* Blinking for TEXT80 */
      if(BCount) BCount--;
      else
      {
        BFlag=!BFlag;
        if(!VDP[13]) { XFGColor=FGColor;XBGColor=BGColor; }
        else
        {
          BCount=(BFlag? VDP[13]&0x0F:VDP[13]>>4)*10;
          if(BCount)
          {
            if(BFlag) { XFGColor=FGColor;XBGColor=BGColor; }
            else      { XFGColor=VDP[12]>>4;XBGColor=VDP[12]&0x0F; }
          }
        }
      }
    }

    /* Line coincidence is active at 0..255 */
    /* in PAL and 0..234/244 in NTSC        */
    J=PALVideo? 256:ScanLines212? 245:235;

    /* When reaching end of screen, reset line coincidence */
    if(ScanLine==J)
    {
      VDPStatus[1]&=0xFE;
      SetIRQ(~INT_IE1);
    }

    /* When line coincidence is active... */
    if(ScanLine<J)
    {
      /* Line coincidence processing */
      J=(((ScanLine+VScroll)&0xFF)-VDP[19])&0xFF;
      if(J==2)
      {
        /* Set HBlank flag on line coincidence */
        VDPStatus[1]|=0x01;
        /* Generate IE1 interrupt */
        if(VDP[0]&0x10) SetIRQ(INT_IE1);
      }
      else
      {
        /* Reset flag immediately if IE1 interrupt disabled */
        if(!(VDP[0]&0x10)) VDPStatus[1]&=0xFE;
      }
    }

    /* Return whatever interrupt is pending */
    R->IRequest=IRQPending? INT_IRQ:INT_NONE;
    return(R->IRequest);
  }

  /*********************************/
  /* We come here for HBlanks only */
  /*********************************/

  /* HBlank takes HPeriod-HRefresh */
  R->IPeriod=!ScrMode||(ScrMode==MAXSCREEN+1)? CPU_H240:CPU_H256;
  R->IPeriod=HPeriod-R->IPeriod;

  /* If last scanline of VBlank, see if we need to wait more */
  J=PALVideo? 313:262;
  if(ScanLine>=J-1)
  {
    J*=CPU_HPERIOD;
    if(VPeriod>J) R->IPeriod+=VPeriod-J;
  }

  /* If first scanline of the bottom border... */
  if(ScanLine==(ScanLines212? 212:192)) Drawing=0;

  /* If first scanline of VBlank... */
  J=PALVideo? (ScanLines212? 212+42:192+52):(ScanLines212? 212+18:192+28);
  if(!Drawing&&(ScanLine==J))
  {
    /* Set VBlank bit, set VRefresh bit */
    VDPStatus[0]|=0x80;
    VDPStatus[2]|=0x40;

    /* Generate VBlank interrupt */
    if(VDP[1]&0x20) SetIRQ(INT_IE0);
  }

  /* Run V9938 engine */
  LoopVDP();

  /* Refresh scanline, possibly with the overscan */
  if(!UCount&&Drawing&&(ScanLine<256))
  {
    if(!ModeYJK||(ScrMode<7)||(ScrMode>8))
      (RefreshLine[ScrMode])(ScanLine);
    else
      if(ModeYAE) RefreshLine10(ScanLine);
      else RefreshLine12(ScanLine);
  }

  /* Keyboard, sound, and other stuff always runs at line 192    */
  /* This way, it can't be shut off by overscan tricks (Maarten) */
  if(ScanLine==192)
  {
    /* Check sprites and set Collision, 5Sprites, 5thSprite bits */
    if(!SpritesOFF&&ScrMode&&(ScrMode<MAXSCREEN+1)) CheckSprites();

    /* Check keyboard */
    Keyboard();

    /* Exit emulation if requested */
    if(ExitNow) return(INT_QUIT);

    /* Autofire emulation */
    ACount=(ACount+1)&0x07;
    if((ACount>3)&&AutoFire) KeyMap[8]|=0x01;
  }

  /* Return whatever interrupt is pending */
  R->IRequest=IRQPending? INT_IRQ:INT_NONE;
  return(R->IRequest);
}

/** CheckSprites() *******************************************/
/** Check for sprite collisions and 5th/9th sprite in a     **/
/** row.                                                    **/
/*************************************************************/
void CheckSprites(void)
{
  register word LS,LD;
  register byte DH,DV,*PS,*PD,*T;
  byte I,J,N,M,*S,*D;

  /* Clear 5Sprites, Collision, and 5thSprite bits */
  VDPStatus[0]=(VDPStatus[0]&0x9F)|0x1F;

  for(N=0,S=SprTab;(N<32)&&(S[0]!=208);N++,S+=4);
  M=SolidColor0;

  if(Sprites16x16)
  {
    for(J=0,S=SprTab;J<N;J++,S+=4)
      if((S[3]&0x0F)||M)
        for(I=J+1,D=S+4;I<N;I++,D+=4)
          if((D[3]&0x0F)||M) 
          {
            DV=S[0]-D[0];
            if((DV<16)||(DV>240))
	    {
              DH=S[1]-D[1];
              if((DH<16)||(DH>240))
	      {
                PS=SprGen+((int)(S[2]&0xFC)<<3);
                PD=SprGen+((int)(D[2]&0xFC)<<3);
                if(DV<16) PD+=DV; else { DV=256-DV;PS+=DV; }
                if(DH>240) { DH=256-DH;T=PS;PS=PD;PD=T; }
                while(DV<16)
                {
                  LS=((word)*PS<<8)+*(PS+16);
                  LD=((word)*PD<<8)+*(PD+16);
                  if(LD&(LS>>DH)) break;
                  else { DV++;PS++;PD++; }
                }
                if(DV<16) { VDPStatus[0]|=0x20;return; }
              }
            }
          }
  }
  else
  {
    for(J=0,S=SprTab;J<N;J++,S+=4)
      if((S[3]&0x0F)||M)
        for(I=J+1,D=S+4;I<N;I++,D+=4)
          if((D[3]&0x0F)||M)
          {
            DV=S[0]-D[0];
            if((DV<8)||(DV>248))
            {
              DH=S[1]-D[1];
              if((DH<8)||(DH>248))
              {
                PS=SprGen+((int)S[2]<<3);
                PD=SprGen+((int)D[2]<<3);
                if(DV<8) PD+=DV; else { DV=256-DV;PS+=DV; }
                if(DH>248) { DH=256-DH;T=PS;PS=PD;PD=T; }
                while((DV<8)&&!(*PD&(*PS>>DH))) { DV++;PS++;PD++; }
                if(DV<8) { VDPStatus[0]|=0x20;return; }
              }
            }
          }
  }
}

/** GuessROM() ***********************************************/
/** Guess MegaROM mapper of a ROM.                          **/
/*************************************************************/
int GuessROM(const byte *Buf,int Size)
{
  int J,I,ROMCount[6];

  /* Clear all counters */
  for(J=0;J<6;J++) ROMCount[J]=1;
  ROMCount[0]+=1; /* Mapper #0 is default */
  ROMCount[4]-=1; /* #5 preferred over #4 */

  /* Count occurences of characteristic addresses */
  for(J=0;J<Size-2;J++)
  {
    I=Buf[J]+((int)Buf[J+1]<<8)+((int)Buf[J+2]<<16);
    switch(I)
    {
      case 0x500032: ROMCount[2]++;break;
      case 0x900032: ROMCount[2]++;break;
      case 0xB00032: ROMCount[2]++;break;
      case 0x400032: ROMCount[3]++;break;
      case 0x800032: ROMCount[3]++;break;
      case 0xA00032: ROMCount[3]++;break;
      case 0x680032: ROMCount[4]++;break;
      case 0x780032: ROMCount[4]++;break;
      case 0x600032: ROMCount[3]++;ROMCount[4]++;ROMCount[5]++;break;
      case 0x700032: ROMCount[2]++;ROMCount[4]++;ROMCount[5]++;break;
      case 0x77FF32: ROMCount[5]++;break;
    }
  }

  /* Find which mapper type got more hits */
  for(I=0,J=0;J<6;J++)
    if(ROMCount[J]>ROMCount[I]) I=J;

  /* Return the most likely mapper type */
  return(I);
}

#ifdef ZLIB
#define fopen           gzopen
#define fclose          gzclose
#define fread(B,L,N,F)  gzread(F,B,(L)*(N))
#define fwrite(B,L,N,F) gzwrite(F,B,(L)*(N))
#endif

/** SaveState() **********************************************/
/** Save emulation state to a .STA file.                    **/
/*************************************************************/
int SaveState(const char *FileName)
{
  static byte Header[16] = "STE\032\002\0\0\0\0\0\0\0\0\0\0\0";
  unsigned int State[256],J,I;
  FILE *F;

  /* Open state file */
  if(!(F=fopen(FileName,"wb"))) return(0);

  /* Prepare the header */
  J=StateID();
  Header[5] = RAMPages;
  Header[6] = VRAMPages;
  Header[7] = J&0x00FF;
  Header[8] = J>>8;

  /* Write out the header */
  if(fwrite(Header,1,sizeof(Header),F)!=sizeof(Header))
  { fclose(F);return(0); }

  /* Fill out hardware state */
  J=0;
  State[J++] = VDPData;
  State[J++] = PLatch;
  State[J++] = ALatch;
  State[J++] = VAddr;
  State[J++] = VKey;
  State[J++] = PKey;
  State[J++] = WKey;
  State[J++] = IRQPending;
  State[J++] = ScanLine;
  State[J++] = RTCReg;
  State[J++] = RTCMode;
  State[J++] = KanLetter;
  State[J++] = KanCount;
  State[J++] = IOReg;
  State[J++] = PSLReg;
  State[J++] = SSLReg;
  for(I=0;I<4;I++)
  {
    State[J++] = PSL[I];
    State[J++] = SSL[I];
    State[J++] = EnWrite[I];
    State[J++] = RAMMapper[I];
    State[J++] = ROMMapper[0][I];
    State[J++] = ROMMapper[1][I];
  }  

  /* Write out hardware state */
  if(fwrite(&CPU,1,sizeof(CPU),F)!=sizeof(CPU))
  { fclose(F);return(0); }
  if(fwrite(&PPI,1,sizeof(PPI),F)!=sizeof(PPI))
  { fclose(F);return(0); }
  if(fwrite(VDP,1,sizeof(VDP),F)!=sizeof(VDP))
  { fclose(F);return(0); }
  if(fwrite(VDPStatus,1,sizeof(VDPStatus),F)!=sizeof(VDPStatus))
  { fclose(F);return(0); }
  if(fwrite(Palette,1,sizeof(Palette),F)!=sizeof(Palette))
  { fclose(F);return(0); }
  if(fwrite(&PSG,1,sizeof(PSG),F)!=sizeof(PSG))
  { fclose(F);return(0); }
  if(fwrite(&OPLL,1,sizeof(OPLL),F)!=sizeof(OPLL))
  { fclose(F);return(0); }
  if(fwrite(&SCChip,1,sizeof(SCChip),F)!=sizeof(SCChip))
  { fclose(F);return(0); }
  if(fwrite(State,1,sizeof(State),F)!=sizeof(State))
  { fclose(F);return(0); }

  /* Save memory contents */
  if(fwrite(RAMData,1,RAMPages*0x4000,F)!=RAMPages*0x4000)
  { fclose(F);return(0); }
  if(fwrite(VRAM,1,VRAMPages*0x4000,F)!=VRAMPages*0x4000)
  { fclose(F);return(0); }

  /* Done */
  fclose(F);
  return(1);
}

/** LoadState() **********************************************/
/** Load emulation state from a .STA file.                  **/
/*************************************************************/
int LoadState(const char *FileName)
{
  unsigned int State[256],J,I;
  byte Header[16];
  FILE *F;

  /* Open state file */
  if(!(F=fopen(FileName,"rb"))) return(0);

  /* Read the header */
  if(fread(Header,1,sizeof(Header),F)!=sizeof(Header))
  { fclose(F);return(0); }

  /* Verify the header */
  if(memcmp(Header,"STE\032\002",5))
  { fclose(F);return(0); }
  if(Header[7]+Header[8]*256!=StateID())
  { fclose(F);return(0); }
  if((Header[5]!=RAMPages)||(Header[6]!=VRAMPages))
  { fclose(F);return(0); }

  /* Read the hardware state */
  if(fread(&CPU,1,sizeof(CPU),F)!=sizeof(CPU))
  { fclose(F);return(0); }
  if(fread(&PPI,1,sizeof(PPI),F)!=sizeof(PPI))
  { fclose(F);return(0); }
  if(fread(VDP,1,sizeof(VDP),F)!=sizeof(VDP))
  { fclose(F);return(0); }
  if(fread(VDPStatus,1,sizeof(VDPStatus),F)!=sizeof(VDPStatus))
  { fclose(F);return(0); }
  if(fread(Palette,1,sizeof(Palette),F)!=sizeof(Palette))
  { fclose(F);return(0); }
  if(fread(&PSG,1,sizeof(PSG),F)!=sizeof(PSG))
  { fclose(F);return(0); }
  if(fread(&OPLL,1,sizeof(OPLL),F)!=sizeof(OPLL))
  { fclose(F);return(0); }
  if(fread(&SCChip,1,sizeof(SCChip),F)!=sizeof(SCChip))
  { fclose(F);return(0); }
  if(fread(State,1,sizeof(State),F)!=sizeof(State))
  { fclose(F);return(0); }

  /* Load memory contents */
  if(fread(RAMData,1,Header[5]*0x4000,F)!=Header[5]*0x4000)
  { fclose(F);return(0); }
  if(fread(VRAM,1,Header[6]*0x4000,F)!=Header[6]*0x4000)
  { fclose(F);return(0); }

  /* Done with the file */
  fclose(F);

  /* Parse hardware state */
  J=0;
  VDPData    = State[J++];
  PLatch     = State[J++];
  ALatch     = State[J++];
  VAddr      = State[J++];
  VKey       = State[J++];
  PKey       = State[J++];
  WKey       = State[J++];
  IRQPending = State[J++];
  ScanLine   = State[J++];
  RTCReg     = State[J++];
  RTCMode    = State[J++];
  KanLetter  = State[J++];
  KanCount   = State[J++];
  IOReg      = State[J++];
  PSLReg     = State[J++];
  SSLReg     = State[J++];
  for(I=0;I<4;I++)
  {
    PSL[I]          = State[J++];
    SSL[I]          = State[J++];
    EnWrite[I]      = State[J++];
    RAMMapper[I]    = State[J++];
    ROMMapper[0][I] = State[J++];
    ROMMapper[1][I] = State[J++];
  }  

  /* Set RAM mapper pages */
  if(RAMMask)
    for(I=0;I<4;I++)
    {
      RAMMapper[I]       &= RAMMask;
      MemMap[3][2][I*2]   = RAMData+RAMMapper[I]*0x4000;
      MemMap[3][2][I*2+1] = MemMap[3][2][I*2]+0x2000;
    }

  /* Set ROM mapper pages */
  if(ROMMask[0])
    SetMegaROM(0,ROMMapper[0][0],ROMMapper[0][1],ROMMapper[0][2],ROMMapper[0][3]);
  if(ROMMask[1])
    SetMegaROM(1,ROMMapper[1][0],ROMMapper[1][1],ROMMapper[1][2],ROMMapper[1][3]);

  /* Set main address space pages */
  for(I=0;I<4;I++)
  {
    RAM[2*I]   = MemMap[PSL[I]][PSL[I]==3? SSL[I]:0][2*I];
    RAM[2*I+1] = MemMap[PSL[I]][PSL[I]==3? SSL[I]:0][2*I+1];
  }

  /* Set palette */
  for(I=0;I<16;I++)
    SetColor(I,(Palette[I]>>16)&0xFF,(Palette[I]>>8)&0xFF,Palette[I]&0xFF);

  /* Set screen mode and VRAM table addresses */
  SetScreen();

  /* Set some other variables */
  VPAGE    = VRAM+((int)VDP[14]<<14);
  FGColor  = VDP[7]>>4;
  BGColor  = VDP[7]&0x0F;
  XFGColor = FGColor;
  XBGColor = BGColor;

  /* Done */
  return(1);
}

#ifdef ZLIB
#undef fopen
#undef fclose
#undef fread
#undef fwrite
#endif

/** StateID() ************************************************/
/** Compute 16bit emulation state ID used to identify .STA  **/
/** files.                                                  **/
/*************************************************************/
word StateID(void)
{
  word ID;
  int J;

  ID=0x0000;

  /* Add up cartridge ROM, BIOS, BASIC, and ExtBIOS bytes */
  if(ROMData[0]) for(J=0;J<(ROMMask[0]+1)*0x2000;J++) ID+=ROMData[0][J];
  if(ROMData[1]) for(J=0;J<(ROMMask[1]+1)*0x2000;J++) ID+=ROMData[1][J];
  if(MemMap[0][0][0]) for(J=0;J<0x8000;J++) ID+=MemMap[0][0][0][J];
  if(MemMap[3][1][0]) for(J=0;J<0x4000;J++) ID+=MemMap[3][1][0][J];

  return(ID);
}

/** SetLowres() **********************************************/
/** Switch to 320x240 graphics driver.                      **/
/*************************************************************/
void SetLowres()
{
#ifdef NARROW
  WIDTH=320;HEIGHT=240;
  RefreshLine[0]=RefreshLine0;
  RefreshLine[1]=RefreshLine1;
  RefreshLine[2]=RefreshLine2;
  RefreshLine[3]=RefreshLine3;
  RefreshLine[4]=RefreshLine4;
  RefreshLine[5]=RefreshLine5;
  RefreshLine[6]=RefreshLine6;
  RefreshLine[7]=RefreshLine7;
  RefreshLine[8]=RefreshLine8;
  RefreshLine[9]=0;
  RefreshLine[10]=RefreshLine10;
  RefreshLine[11]=RefreshLine10;
  RefreshLine[12]=RefreshLine12;
  RefreshLine[13]=RefreshLineTx80;
#endif
  return;
}

/** ResetMSX() ***********************************************/
/** Reset MSX emulation.                                    **/
/*************************************************************/
void 
ResetMSX(int hard)
{

  int J;
  
  /*** VDP status register states: ***/
  static byte VDPSInit[16] = { 0x9F,0,0x6C,0,0,0,0,0,0,0,0,0,0,0,0,0 };
  
  /*** VDP control register states: ***/
  static byte VDPInit[64]  = {
    0x00,0x10,0xFF,0xFF,0xFF,0xFF,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
  };

  /*** Initial palette: ***/
  static byte PalInit[16][3] = {
    {0x00,0x00,0x00},{0x00,0x00,0x00},{0x20,0xC0,0x20},{0x60,0xE0,0x60},
    {0x20,0x20,0xE0},{0x40,0x60,0xE0},{0xA0,0x20,0x20},{0x40,0xC0,0xE0},
    {0xE0,0x20,0x20},{0xE0,0x60,0x60},{0xC0,0xC0,0x20},{0xC0,0xC0,0x80},
    {0x20,0x80,0x20},{0xC0,0x40,0xA0},{0xA0,0xA0,0xA0},{0xE0,0xE0,0xE0},
  };

  /* Initialize palette */
  for(J=0;J<16;J++) {
    Palette[J]=RGB2INT(PalInit[J][0],PalInit[J][1],PalInit[J][2]);
    SetColor(J,PalInit[J][0],PalInit[J][1],PalInit[J][2]);
  }

  memcpy(VDP,VDPInit,sizeof(VDP));
  memcpy(VDPStatus,VDPSInit,sizeof(VDPStatus));
  memset(KeyMap,0xFF,16);               /* Keyboard         */
  IRQPending=0x00;                      /* No IRQs pending  */
  SCCOn[0]=SCCOn[1]=0;                  /* SCCs off for now */
  RTCReg=RTCMode=0;                     /* Clock registers  */
  KanCount=0;KanLetter=0;               /* Kanji extension  */
  ChrTab=ColTab=ChrGen=VRAM;            /* VDP tables       */
  SprTab=SprGen=VRAM;
  ChrTabM=ColTabM=ChrGenM=SprTabM=~0;   /* VDP addr. masks  */
  VPAGE=VRAM;                           /* VRAM page        */
  FGColor=BGColor=XFGColor=XBGColor=0;  /* VDP colors       */
  ScrMode=0;                            /* Screen mode      */
  VKey=PKey=1;WKey=0;                   /* VDP keys         */
  VAddr=0x0000;                         /* VRAM access addr */
  ScanLine=0;                           /* Current scanline */
  VDPData=NORAM;                        /* VDP data buffer  */
  UseFont=0;                            /* Extern. font use */   

  /* init memory */
  for(J=0;J<4;J++)
  {
    EnWrite[J]=0;                      /* Write protect ON for all slots */
    PSL[J]=SSL[J]=0;                   /* PSL=0:0:0:0, SSL=0:0:0:0       */
    MemMap[3][2][J*2]   = RAMData+(3-J)*0x4000;        /* RAMMap=3:2:1:0 */
    MemMap[3][2][J*2+1] = MemMap[3][2][J*2]+0x2000;
    RAMMapper[J]        = 3-J;
    RAM[J*2]            = MemMap[0][0][J*2];           /* Setting RAM    */
    RAM[J*2+1]          = MemMap[0][0][J*2+1];
  }

  if(hard) memset(RAMData,NORAM,RAMPages*0x4000);
  
  /* Set "V9958" VDP version for MSX2+ */
  if(MSXVersion>=2) VDPStatus[1]|=0x04;
  
  /* Reset soundchips */
  ResetSound();
  
  /* Reset CPU */
  ResetZ80(&CPU);
}

/** RewindTape() *********************************************/
/** Set tape filepointer to beginning of file.              **/
/*************************************************************/
void RewindTape()
{
  if(CasStream!=NULL) fseek(CasStream,0,SEEK_SET);
}

void
msx_default_settings()
{
  MSX.msx_snd_enable       = 1;
  MSX.msx_use_8950         = 0;
  MSX.msx_use_2413         = 0;
  MSX.msx_render_mode      = MSX_RENDER_NORMAL;
  MSX.msx_render_smooth    = 1;
  MSX.psp_reverse_analog  = 0;
  MSX.psp_cpu_clock       = 222;
  MSX.msx_speed_limiter   = 1;
  MSX.psp_screenshot_id   = 0;
  MSX.msx_version         = 1;

  MSXVersion = MSX.msx_version;
  scePowerSetClockFrequency(MSX.psp_cpu_clock, MSX.psp_cpu_clock, MSX.psp_cpu_clock/2);
}

int
msx_save_configuration()
{
  char  FileName[MAX_PATH+1];
  FILE* FileDesc;
  int   error;

  snprintf(FileName, MAX_PATH, "%s/pspmsx.cfg", MSX.msx_home_dir);
  error = 0;
  FileDesc = fopen(FileName, "w");
  if (FileDesc != (FILE *)0 ) {
    fprintf(FileDesc, "msx_version=%d\n", MSX.msx_version);
    fclose(FileDesc);

  } else {
    error = 1;
  }

  return error;
}

int
msx_load_configuration()
{
  char  Buffer[512];
  char  FileName[MAX_PATH+1];
  char *Scan;
  FILE* FileDesc;
  int   error;
  unsigned int Value;

  snprintf(FileName, MAX_PATH, "%s/pspmsx.cfg", MSX.msx_home_dir);
  error = 0;
  FileDesc = fopen(FileName, "r");
  if (FileDesc == (FILE *)0 ) return 1;

  while (fgets(Buffer,512, FileDesc) != (char *)0) {

    Scan = strchr(Buffer,'\n');
    if (Scan) *Scan = '\0';
    /* For this #@$% of windows ! */
    Scan = strchr(Buffer,'\r');
    if (Scan) *Scan = '\0';
    if (Buffer[0] == '#') continue;

    Scan = strchr(Buffer,'=');
    if (! Scan) continue;

    *Scan = '\0';
    Value = atoi(Scan+1);

    if (!strcasecmp(Buffer,"msx_version")) MSX.msx_version = Value % 3;
  }

  fclose(FileDesc);

  MSXVersion = MSX.msx_version;

  return 0;
}

int
loc_msx_save_settings(char *chFileName)
{
  FILE* FileDesc;
  int   error = 0;

  FileDesc = fopen(chFileName, "w");
  if (FileDesc != (FILE *)0 ) {

    fprintf(FileDesc, "psp_cpu_clock=%d\n"      , MSX.psp_cpu_clock);
    fprintf(FileDesc, "psp_reverse_analog=%d\n" , MSX.psp_reverse_analog);
    fprintf(FileDesc, "psp_skip_max_frame=%d\n" , MSX.psp_skip_max_frame);
    fprintf(FileDesc, "msx_snd_enable=%d\n"     , MSX.msx_snd_enable);
    fprintf(FileDesc, "msx_use_2413=%d\n"       , MSX.msx_use_2413);
    fprintf(FileDesc, "msx_use_8950=%d\n"       , MSX.msx_use_8950);
    fprintf(FileDesc, "msx_render_mode=%d\n"    , MSX.msx_render_mode);
    fprintf(FileDesc, "msx_render_smooth=%d\n"  , MSX.msx_render_smooth);
    fprintf(FileDesc, "msx_speed_limiter=%d\n"  , MSX.msx_speed_limiter);

    fclose(FileDesc);

  } else {
    error = 1;
  }

  return error;
}

int
msx_save_settings(void)
{
  char  FileName[MAX_PATH+1];
  int   error;

  error = 1;

  snprintf(FileName, MAX_PATH, "%s/set/%s.set", MSX.msx_home_dir, MSX.msx_save_name);
  error = loc_msx_save_settings(FileName);

  return error;
}

static int
loc_msx_load_settings(char *chFileName)
{
  char  Buffer[512];
  char *Scan;
  unsigned int Value;
  FILE* FileDesc;

  FileDesc = fopen(chFileName, "r");
  if (FileDesc == (FILE *)0 ) return 0;

  while (fgets(Buffer,512, FileDesc) != (char *)0) {

    Scan = strchr(Buffer,'\n');
    if (Scan) *Scan = '\0';
    /* For this #@$% of windows ! */
    Scan = strchr(Buffer,'\r');
    if (Scan) *Scan = '\0';
    if (Buffer[0] == '#') continue;

    Scan = strchr(Buffer,'=');
    if (! Scan) continue;

    *Scan = '\0';
    Value = atoi(Scan+1);

    if (!strcasecmp(Buffer,"psp_cpu_clock"))      MSX.psp_cpu_clock = Value;
    else
    if (!strcasecmp(Buffer,"psp_reverse_analog")) MSX.psp_reverse_analog = Value;
    else
    if (!strcasecmp(Buffer,"psp_skip_max_frame")) MSX.psp_skip_max_frame = Value;
    else
    if (!strcasecmp(Buffer,"msx_use_8950"))     MSX.msx_use_8950 = Value;
    else
    if (!strcasecmp(Buffer,"msx_use_2413"))     MSX.msx_use_2413 = Value;
    else
    if (!strcasecmp(Buffer,"msx_snd_enable"))     MSX.msx_snd_enable = Value;
    else
    if (!strcasecmp(Buffer,"msx_render_mode"))    MSX.msx_render_mode = Value;
    else
    if (!strcasecmp(Buffer,"msx_render_smooth"))    MSX.msx_render_smooth = Value;
    else
    if (!strcasecmp(Buffer,"msx_speed_limiter"))  MSX.msx_speed_limiter = Value;
  }

  fclose(FileDesc);

  scePowerSetClockFrequency(MSX.psp_cpu_clock, MSX.psp_cpu_clock, MSX.psp_cpu_clock/2);

  return 0;
}

int
msx_load_settings()
{
  char  FileName[MAX_PATH+1];
  int   error;

  error = 1;

  snprintf(FileName, MAX_PATH, "%s/set/%s.set", MSX.msx_home_dir, MSX.msx_save_name);
  error = loc_msx_load_settings(FileName);

  return error;
}

int
msx_load_file_settings(char *FileName)
{
  return loc_msx_load_settings(FileName);
}

static int 
loc_load_rom(char *TmpName)
{
  int error;
  strcpy(CartA,TmpName);
  ChangeDisk(0, NULL);
  ChangeDisk(1, NULL);
  InitAllMSXVariable();
  error = ! InitMSX();
  return error;
}

static int
loc_load_disk(char *filename, int disk_id)
{
  int error;
  error = ! ChangeDisk(disk_id, filename);
  return error;
}

void
update_save_name(char *Name)
{
  char        TmpFileName[MAX_PATH];
  SceIoStat   aStat;
  int         index;
  char       *SaveName;
  char       *Scan1;
  char       *Scan2;

  SaveName = strrchr(Name,'/');
  if (SaveName != (char *)0) SaveName++;
  else                       SaveName = Name;

  if (!strncasecmp(SaveName, "sav_", 4)) {
    Scan1 = SaveName + 4;
    Scan2 = strrchr(Scan1, '_');
    if (Scan2 && (Scan2[1] >= '0') && (Scan2[1] <= '5')) {
      strncpy(MSX.msx_save_name, Scan1, MAX_PATH);
      MSX.msx_save_name[Scan2 - Scan1] = '\0';
    } else {
      strncpy(MSX.msx_save_name, SaveName, MAX_PATH);
    }
  } else {
    strncpy(MSX.msx_save_name, SaveName, MAX_PATH);
  }

  memset(MSX.msx_save_used,0,sizeof(MSX.msx_save_used));

  if (MSX.msx_save_name[0] == '\0') {
    strcpy(MSX.msx_save_name,"carta");
  }

  for (index = 0; index < MSX_MAX_SAVE_STATE; index++) {
    snprintf(TmpFileName, MAX_PATH, "%s/save/sav_%s_%d.sta", MSX.msx_home_dir, MSX.msx_save_name, index);
    if (! sceIoGetstat(TmpFileName, &aStat)) {
      MSX.msx_save_used[index] = 1;
      MSX.msx_save_date[index] = aStat.st_mtime;
    }
  }
}

void
reset_save_name()
{
  update_save_name("");
}

void
msx_kbd_load(void)
{
  char        TmpFileName[MAX_PATH + 1];
  SceIoStat   aStat;

  snprintf(TmpFileName, MAX_PATH, "%s/kbd/%s.kbd", MSX.msx_home_dir, MSX.msx_save_name );
  if (! sceIoGetstat(TmpFileName, &aStat)) {
    psp_kbd_load_mapping(TmpFileName);
  }
}

int
msx_kbd_save(void)
{
  char TmpFileName[MAX_PATH + 1];
  snprintf(TmpFileName, MAX_PATH, "%s/kbd/%s.kbd", MSX.msx_home_dir, MSX.msx_save_name );
  return( psp_kbd_save_mapping(TmpFileName) );
}


void
emulator_reset(void)
{
  ResetMSX(1);
}

//Load Functions

typedef struct {
   char *pchZipFile;
   char *pchExtension;
   char *pchFileNames;
   char *pchSelection;
   int iFiles;
   unsigned int dwOffset;
} t_zip_info;

t_zip_info zip_info;

typedef unsigned int dword;

#define ERR_FILE_NOT_FOUND       13
#define ERR_FILE_BAD_ZIP         14
#define ERR_FILE_EMPTY_ZIP       15
#define ERR_FILE_UNZIP_FAILED    16

FILE *pfileObject;
char *pbGPBuffer = NULL;

static dword
loc_get_dword(byte *buff)
{
  return ( (((dword)buff[3]) << 24) |
           (((dword)buff[2]) << 16) |
           (((dword)buff[1]) <<  8) |
           (((dword)buff[0]) <<  0) );
}

static void
loc_set_dword(byte *buff, dword value)
{
  buff[3] = (value >> 24) & 0xff;
  buff[2] = (value >> 16) & 0xff;
  buff[1] = (value >>  8) & 0xff;
  buff[0] = (value >>  0) & 0xff;
}

static word
loc_get_word(byte *buff)
{
  return( (((word)buff[1]) <<  8) |
          (((word)buff[0]) <<  0) );
}


int 
zip_dir(t_zip_info *zi)
{
   int n, iFileCount;
   long lFilePosition;
   dword dwCentralDirPosition, dwNextEntry;
   word wCentralDirEntries, wCentralDirSize, wFilenameLength;
   byte *pbPtr;
   char *pchStrPtr;
   dword dwOffset;

   iFileCount = 0;
   if ((pfileObject = fopen(zi->pchZipFile, "rb")) == NULL) {
      return ERR_FILE_NOT_FOUND;
   }

   if (pbGPBuffer == (char *)0) {
     pbGPBuffer = (char *)malloc( sizeof(byte) * 128*1024); 
   }

   wCentralDirEntries = 0;
   wCentralDirSize = 0;
   dwCentralDirPosition = 0;
   lFilePosition = -256;
   do {
      fseek(pfileObject, lFilePosition, SEEK_END);
      if (fread(pbGPBuffer, 256, 1, pfileObject) == 0) {
         fclose(pfileObject);
         return ERR_FILE_BAD_ZIP; // exit if loading of data chunck failed
      }
      pbPtr = (byte*)(pbGPBuffer + (256 - 22)); // pointer to end of central directory (under ideal conditions)
      while (pbPtr != (byte *)pbGPBuffer) {
         if (loc_get_dword(pbPtr) == 0x06054b50) { // check for end of central directory signature
            wCentralDirEntries = loc_get_word(pbPtr + 10);
            wCentralDirSize = loc_get_word(pbPtr + 12);
            dwCentralDirPosition = loc_get_dword(pbPtr + 16);
            break;
         }
         pbPtr--; // move backwards through buffer
      }
      lFilePosition -= 256; // move backwards through ZIP file
   } while (wCentralDirEntries == 0);
   if (wCentralDirSize == 0) {
      fclose(pfileObject);
      return ERR_FILE_BAD_ZIP; // exit if no central directory was found
   }
   fseek(pfileObject, dwCentralDirPosition, SEEK_SET);
   if (fread(pbGPBuffer, wCentralDirSize, 1, pfileObject) == 0) {
      fclose(pfileObject);
      return ERR_FILE_BAD_ZIP; // exit if loading of data chunck failed
   }

   pbPtr = (byte *)pbGPBuffer;
   if (zi->pchFileNames) {
      free(zi->pchFileNames); // dealloc old string table
   }
   zi->pchFileNames = (char *)malloc(wCentralDirSize); // approximate space needed by using the central directory size
   pchStrPtr = zi->pchFileNames;

   for (n = wCentralDirEntries; n; n--) {
      wFilenameLength = loc_get_word(pbPtr + 28);
      dwOffset = loc_get_dword(pbPtr + 42);
      dwNextEntry = wFilenameLength + loc_get_word(pbPtr + 30) + loc_get_word(pbPtr + 32);
      pbPtr += 46;
      char *pchThisExtension = zi->pchExtension;
      while (*pchThisExtension != '\0') { // loop for all extensions to be checked
         if (strncasecmp((char *)pbPtr + (wFilenameLength - 4), pchThisExtension, 4) == 0) {
            strncpy(pchStrPtr, (char *)pbPtr, wFilenameLength); // copy filename from zip directory
            pchStrPtr[wFilenameLength] = 0; // zero terminate string
            pchStrPtr += wFilenameLength+1;
            loc_set_dword((byte*)pchStrPtr, dwOffset);
            pchStrPtr += 4;
            iFileCount++;
            break;
         }
         pchThisExtension += 4; // advance to next extension
      }
      pbPtr += dwNextEntry;
   }
   fclose(pfileObject);

   if (iFileCount == 0) { // no files found?
      return ERR_FILE_EMPTY_ZIP;
   }

   zi->iFiles = iFileCount;
   return 0; // operation completed successfully
}

int 
zip_extract(char *pchZipFile, char *pchFileName, dword dwOffset, char *ext)
{
   int iStatus, iCount;
   dword dwSize;
   byte *pbInputBuffer, *pbOutputBuffer;
   FILE *pfileOut, *pfileIn;
   z_stream z;

   strcpy(pchFileName, MSX.msx_home_dir);
   strcat(pchFileName, "/unzip.");
   strcat(pchFileName, ext);

   if (!(pfileOut = fopen(pchFileName, "wb"))) {
      return ERR_FILE_UNZIP_FAILED; // couldn't create output file
   }
   if (pbGPBuffer == (char *)0) {
     pbGPBuffer = (char *)malloc( sizeof(byte) * 128*1024); 
   }
   pfileIn = fopen(pchZipFile, "rb"); // open ZIP file for reading
   fseek(pfileIn, dwOffset, SEEK_SET); // move file pointer to beginning of data block
   fread(pbGPBuffer, 30, 1, pfileIn); // read local header
   dwSize = loc_get_dword((byte *)(pbGPBuffer + 18)); // length of compressed data
   dwOffset += 30 + loc_get_word((byte *)(pbGPBuffer + 26)) + loc_get_word((byte *)(pbGPBuffer + 28));
   fseek(pfileIn, dwOffset, SEEK_SET); // move file pointer to start of compressed data

   pbInputBuffer = (byte *)pbGPBuffer; // space for compressed data chunck
   pbOutputBuffer = pbInputBuffer + 16384; // space for uncompressed data chunck
   z.zalloc = (alloc_func)0;
   z.zfree = (free_func)0;
   z.opaque = (voidpf)0;
   iStatus = inflateInit2(&z, -MAX_WBITS); // init zlib stream (no header)
   do {
      z.next_in = pbInputBuffer;
      if (dwSize > 16384) { // limit input size to max 16K or remaining bytes
         z.avail_in = 16384;
      } else {
         z.avail_in = dwSize;
      }
      z.avail_in = fread(pbInputBuffer, 1, z.avail_in, pfileIn); // load compressed data chunck from ZIP file
      while ((z.avail_in) && (iStatus == Z_OK)) { // loop until all data has been processed
         z.next_out = pbOutputBuffer;
         z.avail_out = 16384;
         iStatus = inflate(&z, Z_NO_FLUSH); // decompress data
         iCount = 16384 - z.avail_out;
         if (iCount) { // save data to file if output buffer is full
            fwrite(pbOutputBuffer, 1, iCount, pfileOut);
         }
      }
      dwSize -= 16384; // advance to next chunck
   } while ((dwSize > 0) && (iStatus == Z_OK)) ; // loop until done
   if (iStatus != Z_STREAM_END) {
      return ERR_FILE_UNZIP_FAILED; // abort on error
   }
   iStatus = inflateEnd(&z); // clean up
   fclose(pfileIn);
   fclose(pfileOut);

   return 0; // data was successfully decompressed
}


int 
msx_eject_rom(void)
{
  loc_load_rom("");
  update_save_name("");
  ResetMSX(1);
  return 0;
}

int
msx_load_rom(char *FileName, int zip_format)
{
  char *pchPtr;
  char *scan;
  char  SaveName[MAX_PATH+1];
  char  TmpFileName[MAX_PATH + 1];
  dword n;
  int   format;
  int   error;

  error = 1;

  if (zip_format) {

    zip_info.pchZipFile   = FileName;
    zip_info.pchExtension = ".rom";

    if (!zip_dir(&zip_info)) 
    {
      pchPtr = zip_info.pchFileNames;
      for (n = zip_info.iFiles; n != 0; n--) 
      {
        format = psp_fmgr_getExtId(pchPtr);
        if (format == FMGR_FORMAT_ROM) break;
        pchPtr += strlen(pchPtr) + 5; // skip offset
      }
      if (n) {
        strncpy(SaveName,pchPtr,MAX_PATH);
        scan = strrchr(SaveName,'.');
        if (scan) *scan = '\0';
        update_save_name(SaveName);
        zip_info.dwOffset = loc_get_dword((byte *)(pchPtr + (strlen(pchPtr)+1)));
        if (!zip_extract(FileName, TmpFileName, zip_info.dwOffset, scan+1)) {
          error = loc_load_rom(TmpFileName);
          remove(TmpFileName);
        }
      }
    }

  } else {
    strncpy(SaveName,FileName,MAX_PATH);
    scan = strrchr(SaveName,'.');
    if (scan) *scan = '\0';
    update_save_name(SaveName);
    error = loc_load_rom(FileName);
  }

  if (! error ) {
    msx_kbd_load();
    msx_load_settings();
  }

  return error;
}

int
msx_load_disk(char *FileName, int drive_id)
{
  char *scan;
  char  SaveName[MAX_PATH+1];
  int   error;

  error = 1;

  strncpy(SaveName,FileName,MAX_PATH);
  scan = strrchr(SaveName,'.');
  if (scan) *scan = '\0';
  update_save_name(SaveName);
  error = loc_load_disk(FileName, drive_id);

  if (! error ) {
    msx_kbd_load();
    msx_load_settings();
  }

  return error;
}

static int
loc_load_state(char *filename)
{
  int error;
  error = ! LoadState(filename);
  return error;
}

int
msx_load_state(char *FileName)
{
  char *pchPtr;
  char *scan;
  char  SaveName[MAX_PATH+1];
  char  TmpFileName[MAX_PATH + 1];
  dword n;
  int   format;
  int   error;

  error = 1;

  strncpy(SaveName,FileName,MAX_PATH);
  scan = strrchr(SaveName,'.');
  if (scan) *scan = '\0';
  update_save_name(SaveName);
  error = loc_load_state(FileName);

  if (! error ) {
    msx_kbd_load();
    msx_load_settings();
  }

  return error;
}

static int
msx_save_state(char *filename)
{
  int error;
  error = ! SaveState(filename);
  return error;
}

int
msx_snapshot_save_slot(int save_id)
{
  char        FileName[MAX_PATH+1];
  SceIoStat   aStat;
  int         error;

  error = 1;

  if (save_id < MSX_MAX_SAVE_STATE) {
    snprintf(FileName, MAX_PATH, "%s/save/sav_%s_%d.sta", MSX.msx_home_dir, MSX.msx_save_name, save_id);
    error = msx_save_state(FileName);
    if (! error) {
      if (! sceIoGetstat(FileName, &aStat)) {
        MSX.msx_save_used[save_id] = 1;
        MSX.msx_save_date[save_id] = aStat.st_mtime;
      }
    }
  }

  return error;
}

int
msx_snapshot_load_slot(int load_id)
{
  char  FileName[MAX_PATH+1];
  int   error;

  error = 1;

  if (load_id < MSX_MAX_SAVE_STATE) {
    snprintf(FileName, MAX_PATH, "%s/save/sav_%s_%d.sta", MSX.msx_home_dir, MSX.msx_save_name, load_id);
    error = loc_load_state(FileName);
  }
  return error;
}

int
msx_snapshot_del_slot(int save_id)
{
  char  FileName[MAX_PATH+1];
  int   error;

  error = 1;

  if (save_id < MSX_MAX_SAVE_STATE) {
    snprintf(FileName, MAX_PATH, "%s/save/sav_%s_%d.sta", MSX.msx_home_dir, MSX.msx_save_name, save_id);
    error = remove(FileName);
    if (! error) {
      MSX.msx_save_used[save_id] = 0;
      memset(&MSX.msx_save_date[save_id], 0, sizeof(MSX.msx_save_date[save_id]));
    }
  }

  return error;
}

