Caprice32 PSP is a port of the Caprice32 emulator to the Sony PlayStation Portable platform. It’s written in C/C++ and uses GU (Graphical Utility toolkit) for rendering.
Table of Contents
New Features
Version 4.2.0 (November 15 2007)
- Initial release
Installation
Unzip caprice32.zip into /PSP/GAME/ folder on the memory stick.
Controls
The emulator currently comes with the following default key mappings:
Analog stick | Joystick up/down/left/right |
Directional pad | Keyboard up/down/left/right |
[ ] (square) | Joystick button A |
X (cross) | Joystick button B |
O (circle) | Spacebar |
[R] | Show virtual keyboard |
[L] + [R] | Return to the emulator menu |
When the virtual keyboard is on:
Directional pad | select virtual button |
[ ] (square) | press a virtual button |
O (circle) | ‘stick’ a sticky virtual button |
^ (triangle) | unstick all stuck virtual buttons |
Certain virtual buttons (specifically, SHIFT and CTRL) are “sticky” – the virtual button remains held down when O (circle) is tapped. Tapping O (circle) again releases the virtual button. This allows SHIFT and CTRL all to be held down at the same time while the user presses another virtual button. To unstick all sticky buttons, press ^ (triangle).
Keyboard mappings can be modified for each game. Button configuration changes are not automatically retained after a mapping is modified. To save changes, press X (cross) after desired mapping is configured. To set the mapping as the default mapping, press [ ] (square).
Known Issues
- There is currently no ZIP file support. This will be added if enough people are interested.
- While the version of the emulator is 4.2.0, the rendering routines are from version 4.1.0. The latest renderer is unoptimized and performs poorly on the PSP. When the renderer is updated, Caprice32 PSP will be updated to reflect the change.
Compiling
Emulator’s source code is available via a Subversion (SVN) repository. To check out a particular version, run
svn co http://svn.akop.org/psp/tags/caprice32/version
where version is the release version (for example, 1.2.3.1). Note that for this to work, you need to have Subversion installed.
To compile the emulator, you will need zlib (svn://) and libpng (svn://).
Before compiling Caprice32, compile the mypsp library by entering the psp/mypsp
directory and running make
.
Credits
Ulrich Doewich | Caprice32 |