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Advanced engine needed  : Any kind of engine
Primary purpose : The 9 classic levels
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Title : "HOKUTO NO DOOM"
Filename : hokuto.wad
Release date : 2nd September 2007 (Tetsuo Hara's birthday)
Author : Benoit Spacher
Email Address : iceman_57@hotmail.com
Misc. Author Info : webmaster of icemanpage.com

Short Description :
First adaptation ever of the "Hokuto No Ken" comic/TV animation in the Doom engine.
Complete adaptation of the Doom episode 1 resources : new textures, new objects, new sprites, new weapons, new sounds, news musics...
 
Complete Description :
icemanpage.com in association with hokutolegacy.com and doomwadstation.com proudly present the "Hokuto No Doom" tribute mod.
This total conversion episode is a completely remapped 9 level game using the "Hokuto No Ken" characters (also known as "Fist of the North Star" and "Ken il Guerriero") in the classic "Doom" Dos and Windows 95 engine.

The story :
At the end of the second millenium, the world was devastated by a nuclear explosion…
On this planet ruled by fear, "Kenshiro" fights to find "Yuria", his fiancee kidnapped by "Shin".

Get ready for an amazing experience :
- The first game ever where you really ARE Kenshiro
- New weapons and awesome techniques
- 9 totally remapped levels including a complete review of the lights.
- Completely new atmosphere with the Japanese original voices.
- The best digital BGM themes from the Kodomo Band and Crystal King
- Face the five biggest villains from the first chapter: Zeed, Spade, Golan, Heart... and Shin.
- Get assistance from Kenshiro’s friends: Bat, Rin, village chief and Johnny
- A multiplayer gaming able to handle up to 4 players.
- Preserved TV style black and white censored explosions.
- Compliant with DOS, Windows and the OpenGL engines (Doomsday, Doom Legacy...).

This game conversion is free and STRICTLY NOT FOR SALE and only a tribute from a fan development team to the worldwide web community.

Additional Credits to : "Hokuto No Doom" development team listed on the credits page
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* What is included *

New levels : None (but offers a complete review of the episode 1 levels)
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : Yes (recorded to be compliant with both 1.666 and 1.9 versions)
Other : No
Other files required : Doom1.wad to use this "hokuto.wad" as a PWAD

* Play Information *

Game : Doom
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Other game styles : None
Difficulty Settings : Not implemented

* Construction *

Base : New from scratch
Build Time : 1200 hours during 11 months from October 2006 till September 2007
Editor(s) used : Doombuilder, XWE, Dmgraph, Dmaud, Midi2mus, Dmmusic

Known Bugs :
As sprites are bigger in order to respect original comic/Tv animation, heads may be cut by the ceilings on OpenGL port.
- "POSS" caracter size requires a minimum value of "88" from floor to ceiling.
- "SARG" caracter size requires a minimum value of "104" from floor to ceiling.
We advise you to not play in "fast monster" mode as "SARG" caracter didn't have a speed matching with the original TV animation one.

* Copyright / Permissions *

No permission needed from the original authors, only for the development kit "hnd_kit.wad" use.
For "hnd_kit.wad", it just requires a quote of the "HOKUTO NO DOOM" source and a simple information e-mail (at your project start, and at your project release).
Level designers may use the contents of this kit as a base for modification or reuse it to design maps for the episode 1 (as this kit only contains 5 weapons, 5 enemies and 1 player).

* Where to get the file that this text file describes *

Web sites: http://www.icemanpage.com, http://www.hokutolegacy.com, http://www.doomwadstation.com