#ifndef CONSTANTS_H
#define CONSTANTS_H

#include <SDL/SDL.h>

#ifndef PSP
    const int SCREENWIDTH = 480;
    const int SCREENHEIGHT = 272;
    const int SCREENOFFSET = 10;
#else
    const int SCREENWIDTH = 480;
    const int SCREENHEIGHT = 272;
    const int SCREENOFFSET = 10;

    enum {TRIANGLE, CIRCLE, CROSS, SQUARE, L, R, DOWN, LEFT, UP, RIGHT, SELECT, START, HOME, HOLD};
#endif

const SDL_Color defaultFontColor = {0, 0, 0};

const int MOVEMENT = 100;

const int WINNINGSCORE = 5;

const double PI = 3.1415926535;
const int ELLIPSEA = 30;
const int ELLIPSEB = 200;
const int MAXBALLVEL = 3;

#endif
