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# flTextureManipulation.h

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    00001 // Funclib TextureManipulation v1.0.0
    00002 //
    00003 // This module contains texture manipulation functions.
    00004 // It can be used to palettize, convert between bit-depths,
    00005 // replace colors and do all kinds of effects.
    00006 //
    00007 // Contributor(s): Flatmush
    00008
    00009
    00010
    00011 #ifndef FLTEXTUREMANIPULATION_H
    00012 #define FLTEXTUREMANIPULATION_H
    00013
    00014 #include "flGlobal.h"
    00015 #include "flTexture.h"
    00016
    00017 #if FL_TEXTURE_MANIPULATION != 0
    00018
    00019 #ifdef __cplusplus
    00020 extern "C" {
    00021 #endif
    00022
    00023 void texMnpColorReplace(Texture* inTex, u32 inColor, u32 inReplace);
    00024
    00025 #ifdef __cplusplus
    00026 }
    00027 #endif
    00028
    00029 #endif
    00030
    00031 #endif