\section{Model3d\-Static Struct Reference}
\label{structModel3dStatic}\index{Model3dStatic@{Model3dStatic}}
{\tt \#include $<$fl\-Model.h$>$}

\subsection*{Public Attributes}
\begin{CompactItemize}
\item 
u32 {\bf mdl\-Vert\-Count}
\item 
u8 {\bf mdl\-Texture\-Count}
\item 
u32 {\bf mdl\-Tex\-Vert\-Count}
\item 
u32 {\bf mdl\-Normal\-Count}
\item 
u32 {\bf mdl\-Face\-Count}
\item 
{\bf vect3f} $\ast$ {\bf mdl\-Verts}
\item 
{\bf vect2f} $\ast$ {\bf mdl\-Tex\-Verts}
\item 
{\bf vect3f} $\ast$ {\bf mdl\-Normals}
\item 
{\bf Texture} $\ast$$\ast$ {\bf mdl\-Textures}
\item 
{\bf Model3d\-Static\-Face} $\ast$ {\bf mdl\-Faces}
\item 
{\bf bool} {\bf mdl\-Optimized}
\end{CompactItemize}


\subsection{Detailed Description}




Definition at line 37 of file fl\-Model.h.

\subsection{Member Data Documentation}
\index{Model3dStatic@{Model3d\-Static}!mdlVertCount@{mdlVertCount}}
\index{mdlVertCount@{mdlVertCount}!Model3dStatic@{Model3d\-Static}}
\subsubsection{\setlength{\rightskip}{0pt plus 5cm}u32 {\bf Model3d\-Static::mdl\-Vert\-Count}}\label{structModel3dStatic_f478acfae1a2e3154e37f71fedbbef3e}




Definition at line 38 of file fl\-Model.h.

Referenced by mdl3d\-Stat\-Load\-OBJ(), mdl3d\-Stat\-Optimize(), and mdl3d\-Stat\-Save\-OBJ().\index{Model3dStatic@{Model3d\-Static}!mdlTextureCount@{mdlTextureCount}}
\index{mdlTextureCount@{mdlTextureCount}!Model3dStatic@{Model3d\-Static}}
\subsubsection{\setlength{\rightskip}{0pt plus 5cm}u8 {\bf Model3d\-Static::mdl\-Texture\-Count}}\label{structModel3dStatic_0cbf98a9bc8f0aaf5fca02509e9ebb8f}




Definition at line 39 of file fl\-Model.h.

Referenced by mdl3d\-Stat\-Draw(), mdl3d\-Stat\-Free(), mdl3d\-Stat\-Load\-OBJ(), mdl3d\-Stat\-Optimize(), and mdl3d\-Stat\-Save\-OBJ().\index{Model3dStatic@{Model3d\-Static}!mdlTexVertCount@{mdlTexVertCount}}
\index{mdlTexVertCount@{mdlTexVertCount}!Model3dStatic@{Model3d\-Static}}
\subsubsection{\setlength{\rightskip}{0pt plus 5cm}u32 {\bf Model3d\-Static::mdl\-Tex\-Vert\-Count}}\label{structModel3dStatic_a8dc4bd70b6338ed95c6a4afa5a4b483}




Definition at line 40 of file fl\-Model.h.

Referenced by mdl3d\-Stat\-Load\-OBJ(), mdl3d\-Stat\-Optimize(), and mdl3d\-Stat\-Save\-OBJ().\index{Model3dStatic@{Model3d\-Static}!mdlNormalCount@{mdlNormalCount}}
\index{mdlNormalCount@{mdlNormalCount}!Model3dStatic@{Model3d\-Static}}
\subsubsection{\setlength{\rightskip}{0pt plus 5cm}u32 {\bf Model3d\-Static::mdl\-Normal\-Count}}\label{structModel3dStatic_a2e22470c3f4b09e1a848a397435a997}




Definition at line 41 of file fl\-Model.h.

Referenced by mdl3d\-Stat\-Load\-OBJ(), mdl3d\-Stat\-Optimize(), and mdl3d\-Stat\-Save\-OBJ().\index{Model3dStatic@{Model3d\-Static}!mdlFaceCount@{mdlFaceCount}}
\index{mdlFaceCount@{mdlFaceCount}!Model3dStatic@{Model3d\-Static}}
\subsubsection{\setlength{\rightskip}{0pt plus 5cm}u32 {\bf Model3d\-Static::mdl\-Face\-Count}}\label{structModel3dStatic_055f321b7c82bdb7ca29bacefbb2e241}




Definition at line 42 of file fl\-Model.h.

Referenced by mdl3d\-Stat\-Draw(), mdl3d\-Stat\-Draw\-Textured(), mdl3d\-Stat\-Free(), mdl3d\-Stat\-Load\-OBJ(), and mdl3d\-Stat\-Save\-OBJ().\index{Model3dStatic@{Model3d\-Static}!mdlVerts@{mdlVerts}}
\index{mdlVerts@{mdlVerts}!Model3dStatic@{Model3d\-Static}}
\subsubsection{\setlength{\rightskip}{0pt plus 5cm}{\bf vect3f}$\ast$ {\bf Model3d\-Static::mdl\-Verts}}\label{structModel3dStatic_4173262ca9cef3a31e1cf3ef103b36d1}




Definition at line 43 of file fl\-Model.h.

Referenced by mdl3d\-Stat\-Draw(), mdl3d\-Stat\-Free(), mdl3d\-Stat\-Load\-OBJ(), mdl3d\-Stat\-Load\-OBJ\_\-face\-Read(), mdl3d\-Stat\-Optimize(), and mdl3d\-Stat\-Save\-OBJ().\index{Model3dStatic@{Model3d\-Static}!mdlTexVerts@{mdlTexVerts}}
\index{mdlTexVerts@{mdlTexVerts}!Model3dStatic@{Model3d\-Static}}
\subsubsection{\setlength{\rightskip}{0pt plus 5cm}{\bf vect2f}$\ast$ {\bf Model3d\-Static::mdl\-Tex\-Verts}}\label{structModel3dStatic_b1dd7b997d339624ad724ce8231c960d}




Definition at line 44 of file fl\-Model.h.

Referenced by mdl3d\-Stat\-Load\-OBJ(), mdl3d\-Stat\-Load\-OBJ\_\-face\-Read(), and mdl3d\-Stat\-Save\-OBJ().\index{Model3dStatic@{Model3d\-Static}!mdlNormals@{mdlNormals}}
\index{mdlNormals@{mdlNormals}!Model3dStatic@{Model3d\-Static}}
\subsubsection{\setlength{\rightskip}{0pt plus 5cm}{\bf vect3f}$\ast$ {\bf Model3d\-Static::mdl\-Normals}}\label{structModel3dStatic_ce76f5118207545e02b36281244fc75f}




Definition at line 45 of file fl\-Model.h.

Referenced by mdl3d\-Stat\-Load\-OBJ(), mdl3d\-Stat\-Load\-OBJ\_\-face\-Read(), and mdl3d\-Stat\-Save\-OBJ().\index{Model3dStatic@{Model3d\-Static}!mdlTextures@{mdlTextures}}
\index{mdlTextures@{mdlTextures}!Model3dStatic@{Model3d\-Static}}
\subsubsection{\setlength{\rightskip}{0pt plus 5cm}{\bf Texture}$\ast$$\ast$ {\bf Model3d\-Static::mdl\-Textures}}\label{structModel3dStatic_da364cceb75882dfd2fced93b60752c5}




Definition at line 46 of file fl\-Model.h.

Referenced by mdl3d\-Stat\-Free(), and mdl3d\-Stat\-Load\-OBJ().\index{Model3dStatic@{Model3d\-Static}!mdlFaces@{mdlFaces}}
\index{mdlFaces@{mdlFaces}!Model3dStatic@{Model3d\-Static}}
\subsubsection{\setlength{\rightskip}{0pt plus 5cm}{\bf Model3d\-Static\-Face}$\ast$ {\bf Model3d\-Static::mdl\-Faces}}\label{structModel3dStatic_d3f7bec7be2f393111234d72d23e2a80}




Definition at line 47 of file fl\-Model.h.

Referenced by mdl3d\-Stat\-Draw(), mdl3d\-Stat\-Draw\-Textured(), mdl3d\-Stat\-Free(), mdl3d\-Stat\-Load\-OBJ(), and mdl3d\-Stat\-Save\-OBJ().\index{Model3dStatic@{Model3d\-Static}!mdlOptimized@{mdlOptimized}}
\index{mdlOptimized@{mdlOptimized}!Model3dStatic@{Model3d\-Static}}
\subsubsection{\setlength{\rightskip}{0pt plus 5cm}{\bf bool} {\bf Model3d\-Static::mdl\-Optimized}}\label{structModel3dStatic_ef784d36335fb5f1d5ea642ee7a1a74f}




Definition at line 48 of file fl\-Model.h.

Referenced by mdl3d\-Stat\-Load\-OBJ(), and mdl3d\-Stat\-Optimize().

The documentation for this struct was generated from the following file:\begin{CompactItemize}
\item 
{\bf fl\-Model.h}\end{CompactItemize}
