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# flModelMD2.h

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    00001 // Funclib ModelMD2 v1.0.0
    00002 //
    00003 // This module contains functions for loading animated MD2 models.
    00004 //
    00005 // Contributor(s): Flatmush
    00006
    00007
    00008
    00009 #ifndef FLMODELMD2_H
    00010 #define FLMODELMD2_H
    00011
    00012 #include "flGlobal.h"
    00013 #include "flTexture.h"
    00014 #include "flModel.h"
    00015
    00016 #if FL_MODEL_MD2 != 0
    00017
    00018 #ifdef __cplusplus
    00019 extern "C" {
    00020 #endif
    00021
    00022 extern Model3dAnimated* mdl3dAnimLoadMD2(char* inPath);
    00023 extern void             mdl3dAnimDrawMD2(void* inModel, float inFrame);
    00024 extern bool             mdl3dAnimSaveMD2(char* inPath, Model3dAnimated* inModel);
    00025
    00026 #ifdef __cplusplus
    00027 }
    00028 #endif
    00029
    00030 #endif
    00031
    00032 #endif