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Here is a list of all file members with links to the files they belong to:

### - g -

- G : graphicsOld.h
- g_vram_base : graphicsOld.h
- getVramDisplayBuffer : graphicsOld.h
- getVramDrawBuffer : graphicsOld.h
- graphics2dDrawEllipse() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawEllipseFilled() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawEllipseFilledGrad() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawEllipseFilledGradStruct : flGraphics2d.h
- graphics2dDrawLine() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawLineGrad() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawLineGradStruct : flGraphics2d.h
- graphics2dDrawPoint() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawQuad() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawQuadDilledGradStruct : flGraphics2d.h
- graphics2dDrawQuadFilled() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawQuadFilledGrad() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawQuadGrad() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawQuadGradStruct : flGraphics2d.h
- graphics2dDrawRect() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawRectFilled() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawSpheroidShaded() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawTexture() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawTextureSection() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawTriangle() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawTriangleFilled() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawTriangleFilledGrad() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawTriangleFilledGradStruct : flGraphics2d.h
- graphics2dDrawTriangleGrad() : flGraphics2d.c , flGraphics2d.h
- graphics2dDrawTriangleGradStruct : flGraphics2d.h
- graphics3dDrawCube() : flGraphics3d.c , flGraphics3d.h
- graphics3dDrawCubea() : flGraphics3d.h
- graphics3dDrawCubeColoreda() : flGraphics3d.c
- graphics3dDrawCubeTextured() : flGraphics3d.c , flGraphics3d.h
- graphics3dDrawCubeWireframe() : flGraphics3d.c , flGraphics3d.h
- graphics3dDrawCubeWireframea() : flGraphics3d.c , flGraphics3d.h
- graphics3dDrawOrigin() : flGraphics3d.c , flGraphics3d.h
- graphics3dDrawSphere() : flGraphics3d.c , flGraphics3d.h
- graphics3dDrawSphereTextured() : flGraphics3d.c , flGraphics3d.h
- graphicsBeginOrtho() : flGraphics.h , flGraphics.c
- graphicsDepthBuffer : flGraphics.h , flGraphics.c
- graphicsDispBuffer : flGraphics.h , flGraphics.c
- graphicsDisplayList : flGraphics.h , flGraphics.c
- graphicsDisplayListCache : flGraphics.c , flGraphics.h
- graphicsDisplayListCurrent : flGraphics.c , flGraphics.h
- graphicsDispListCur() : flGraphics.c , flGraphics.h
- graphicsDispListLast() : flGraphics.h , flGraphics.c
- graphicsDrawBuffer : flGraphics.h , flGraphics.c
- graphicsEffectFsColorEnhance() : flGraphicsEffectsFullscreen.c , flGraphicsEffectsFullscreen.h
- graphicsEffectFsDepthFog() : flGraphicsEffectsFullscreen.c , flGraphicsEffectsFullscreen.h
- graphicsEffectFsDichrome() : flGraphicsEffectsFullscreen.c , flGraphicsEffectsFullscreen.h
- graphicsEffectFsGlow() : flGraphicsEffectsFullscreen.c , flGraphicsEffectsFullscreen.h
- graphicsEffectFsGrayscale() : flGraphicsEffectsFullscreen.c , flGraphicsEffectsFullscreen.h
- graphicsEffectFsGrayscaleSW() : flGraphicsEffectsFullscreen.c , flGraphicsEffectsFullscreen.h
- graphicsEffectFsInvert() : flGraphicsEffectsFullscreen.c , flGraphicsEffectsFullscreen.h
- graphicsEffectFsLightEnhance() : flGraphicsEffectsFullscreen.h , flGraphicsEffectsFullscreen.c
- graphicsEffectFsMonochrome() : flGraphicsEffectsFullscreen.h , flGraphicsEffectsFullscreen.c
- graphicsEffectFsNightVision() : flGraphicsEffectsFullscreen.c , flGraphicsEffectsFullscreen.h
- graphicsEffectFsNightVisionSW() : flGraphicsEffectsFullscreen.h , flGraphicsEffectsFullscreen.c
- graphicsEffectFsSepia() : flGraphicsEffectsFullscreen.c , flGraphicsEffectsFullscreen.h
- graphicsEffectFsThermalVision() : flGraphicsEffectsFullscreen.c , flGraphicsEffectsFullscreen.h
- graphicsEndOrtho() : flGraphics.h , flGraphics.c
- graphicsFPS : flGraphics.h , flGraphics.c
- graphicsFPSShow : flGraphics.h , flGraphics.c
- graphicsFPSTimer : flGraphics.c
- graphicsFrame : flGraphics.h , flGraphics.c
- graphicsInit() : flGraphics.h , flGraphics.c
- graphicsLinesAntiAlias : flGraphics.c , flGraphics.h
- graphicsOrtho : flGraphics.c
- graphicsPixelFormatBPP() : flGraphics.h , flGraphics.c
- graphicsRenderTarget : flGraphics.h , flGraphics.c
- graphicsRenderTargetPixelFormat : flGraphics.c , flGraphics.h
- graphicsRenderTargetStride : flGraphics.h , flGraphics.c
- graphicsRenderToFramebuffer() : flGraphics.h , flGraphics.c
- graphicsRenderToTexture : flGraphics.h
- graphicsRenderToVmem() : flGraphics.h , flGraphics.c
- graphicsSetLinesAntiAlias() : flGraphics.h , flGraphics.c
- graphicsSetProjection() : flGraphics.c , flGraphics.h
- graphicsSwapBuffers() : flGraphics.h , flGraphics.c
- graphicsSwizzleData() : flGraphics.h , flGraphics.c
- graphicsTerm() : flGraphics.h , flGraphics.c
- graphicsUnswizzleData() : flGraphics.c , flGraphics.h
- graphicsVSync : flGraphics.h , flGraphics.c
- graphicsWireframe : flGraphics.h , flGraphics.c
- GU_SYNC_NOWAIT : flDefines.h
- GU_SYNC_WAIT : flDefines.h