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# flModelOBJ.h

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    00001 // Funclib ModelOBJ v1.0.0
    00002 //
    00003 // This module contains functions for loading OBJ models.
    00004 //
    00005 // Contributor(s): Flatmush
    00006
    00007
    00008
    00009 #ifndef FLMODELOBJ_H
    00010 #define FLMODELOBJ_H
    00011
    00012 #include "flGlobal.h"
    00013 #include "flTexture.h"
    00014 #include "flModel.h"
    00015
    00016 #if FL_MODEL_OBJ != 0
    00017
    00018 #ifdef __cplusplus
    00019 extern "C" {
    00020 #endif
    00021
    00022 extern Model3dStatic* mdl3dStatLoadOBJ(char* inPath);
    00023 extern bool           mdl3dStatSaveOBJ(char* inPath, Model3dStatic* inModel);
    00024
    00025 #ifdef __cplusplus
    00026 }
    00027 #endif
    00028
    00029 #endif
    00030
    00031 #endif