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# Palette Struct Reference

`#include <flTexture.h>`

List of all members.

## Public Attributes
u32 | palEntries
char * | palData
u8 | palPixelFormat
bool | palGlobal

## Detailed Description

Definition at line 22 of file flTexture.h.

## Member Data Documentation

u32 Palette::palEntries

Definition at line 23 of file flTexture.h.

Referenced by palBind(), palClosestColor(), palCreate(), palMoveVMem(), and texSaveTGA().

char* Palette::palData

Definition at line 24 of file flTexture.h.

Referenced by fontDraw2dChar(), fontDraw2dString(), palBind(), palClosestColor(), palCreate(), palCreateDefaultColorT4(), palCreateGrayscaleT4(), palCreateGrayscaleT8(), palCreateMonoT4(), palFree(), palMoveVMem(), texLoadTGA(), and texSaveTGA().

u8 Palette::palPixelFormat

Definition at line 25 of file flTexture.h.

Referenced by palBind(), palBPP(), palClosestColor(), palCreate(), palMoveVMem(), texLoadTGA(), and texSaveTGA().

bool Palette::palGlobal

Definition at line 26 of file flTexture.h.

Referenced by palCreate(), palDefaultColorT4(), palGrayscaleT4(), palGrayscaleT8(), and texFree().

The documentation for this struct was generated from the following file:

- flTexture.h