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Piracy: Why It is Not Only Better for Industry, but Ethical

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Post Fri Jun 10, 2011 10:29 am

Re: Piracy: Why It is Not Only Better for Industry, but Ethi

Cypherous is right. I was going to mention that earlier, but didn't want to bog you down with a lot of text. Also, what one person may like, another may not like. I say Mortal Kombat 2011 has a very simple and nice control scheme, but others may say it's horrible. And to be down to Earth with everyone, I don't know how someone can accurately describe how a game 'feels' without me trying it.

False_chicken, people do download the game to have without buying it, but the point that I wanted to make throughout the entire paper I wrote was that the companies have better outcomes because of pirating that more than covers the potential harm that they receive. :)
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Post Fri Jun 10, 2011 10:44 am

Re: Piracy: Why It is Not Only Better for Industry, but Ethi

I understand the finances. That proves the "Better for the industry" part of the paper. You get props for that. But whether it is ethical or not has become my argument. Two wrongs don't make a right. People see the word "Piracy" and that automatically triggers a "bad" response in peoples heads. If they would just release demos for all their games the issue could be resolved. Which brings me to the emailing the studio argument. If even 20% of the people who pirated the game flooded the studios and publishers inbox that you didn't buy it because there was no demo I guarantee they would do something. They care about their bottom line. And if all that potential profit goes to waste because they didn't release a demo I am sure they would crack down. If many people did that all the time I am sure eventually most titles would have a demo. And hence a perfectly ethical and morally "right" way for everyone to enjoy their product. :). I agree with most of your document. I just wanted to bring up the other side. Mentioning what if the vast majority started modding and pirating. Just to get free games. It would decrease the bottom lines of companies. They would not invest as much money in games and that would cause many of the multi-million dollar AAA titles we see today to not be produced. The quality would decrease with the profit.
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Post Fri Jun 10, 2011 11:14 am

Re: Piracy: Why It is Not Only Better for Industry, but Ethi

Well, I guess that's where are difference in opinion of what is ethical is.
I see that if a company benefits from something the consumers do and the consumers benefit from something the company does, then everyone is in a better place than they would have been. That's how I personally see it as ethical. I do not agree with downloading games in order to get everything for free, even though it isn't as bad as it is made out to be.
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Post Fri Jun 10, 2011 12:45 pm

Re: Piracy: Why It is Not Only Better for Industry, but Ethi

Yeah I agree. They most defiantly overreact to it like its cancer. Like someone is physically kicking down the door, stealing the source, deleting all the copies, and killing their family lol. But as you said. Its not all like that. Its just a copy.
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Post Fri Jun 10, 2011 4:27 pm

Re: Piracy: Why It is Not Only Better for Industry, but Ethi

I can honestly say that I have never pirated a game before.
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Post Fri Jun 10, 2011 4:51 pm

Re: Piracy: Why It is Not Only Better for Industry, but Ethi

fallen wrote:I can honestly say that I have never pirated a game before.


Damn how noble lol

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Post Fri Jun 10, 2011 5:47 pm

Re: Piracy: Why It is Not Only Better for Industry, but Ethi

False_chicken wrote:
fallen wrote:I can honestly say that I have never pirated a game before.


Damn how noble lol


I just have never had a reason to.
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