.
•
Register
•
Login
Brewology.com
PSP Downloads
Development
Development Libraries
Development Utilities
Source Code
Emulators
Amiga
Amstrad CPC
Apple II
Arcade
Atari
BBC Micro
Carice
Chip 8
ColecoVision
Commodore 64
CPS2
DOS
Dragon32/64 emulator
Gameboy / GBC
Gameboy Advance
HP48
M.A.M.E
Macintosh
MSX
Neo Geo
Nintendo 64
Nintendo NES
PC-9801
PlayStation One
QUASI88
SamCoupe
ScummVM
Sega Genesis Megadrive
Sega Master System
Sinclair ZX81
Super Nintendo SNES
Thomson MO5
TI
Turbo Grafx 16
Vectrex
WonderSwan
X86
Yabasic
ZX Spectrum
Firmwares
Game-Addon-Packs
Hacks and Exploits
Homebrew Applications
General Apps
Media Apps
Organization Apps
Wi-Fi / IR Apps
Homebrew Games
Flash Games
General Games
LUA Games
Homebrew Packs
Magazines
Backgrounds
PSP Magazines
PC Tools
EBOOT Tools Utilities
General Tools Utilities
PSP Emulator
Brewology:
Brewology Menu
Forums!
News
PS3 Homebrew/PSN Store
PSVita Homebrew Store
PS3 Homebrew Manager
PSN Links
PSN Update Finder
PSN / PKG Downloader
Downloads
PSP
PS3
Wii
Saved Games
PSP
PS3
Wii
Go Back
Bumper Harvest v1.1
Filename
BumperHarvest_1.1.zip
Date Posted
Mar 20, 2008
Categories
General Games
,
PSP
Tags
PSP
Downloads
987
Description:
Kagato has released a new version of Bumper Harvest for PSP homebrew users to try out, and it's called Bumper Harvest v1.1. As the name of the game implies, the object of the game is to hit specific bumpers using a limited number of balls.
Here's an explanation of the game from Kagato:
Use the D-Pad to aim the ball launcher left and right.
Hold down L to fine-tune your aiming.
Fire the ball by pressing X.
As the ball hits the small bumpers, they light up and are removed from the field.
Hit all the red bumpers to progress to the next level.
* Red bumpers are worth 200 points; all others are worth 100 points.
* Green bumpers give you 3 targeting guides each. There are two on each level. Hold down R while aiming to use a targeting guide. Guides are not saved between levels, so use 'em or lose 'em.
* The yellow bumper gives you a bonus score multiplier. There is one on each level. All bumpers hit after the yellow bumper on the current shot are worth 10 times their normal score.
* There are also two fixed bumpers on each level which are simply obstacles, and two active bumpers which give the ball a boost.
* At the bottom of the screen is the return chute, which gives you a free ball if the ball lands in it at the end of the shot.
Kagato notes that version 1.1 has some additional changes which makes it somewhat better than the version 1 release:
* Cleaned up the targeting guide
* Added current level display
* Added low ball warning
* Added "Press any button to continue" at end of level
Users should be mindful that Bumper Harvest v1.1 uses LuaPlayer HM v3, so you may also want to download that through the link above to be sure the game works.
Download File